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About georgek

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  1. Sorry to the OP, yes Tristam is correct. When I work with libtcod I actually copy out files to a minimal libtcod directory (I think this is explained in #1 of the tutorial linked above). These files include the changelog, credits, license, and the module itself. Then you need an empty __init__.py file in that directory. In the game directory I put the mingw.dll and the default terminal.png font file, though I also set up a fonts directory where I put the font files I use in the game. Regardless the best thing to do for getting started is what Tristam said.
  2. georgek

    Programming advice sought

    Here's a great page on the libraries and frameworks out there: Programming Languages and Compilers Look down the page for "Programming Engines, Frameworks, and Libraries".
  3. You can also put your Python game file in the libtcod directory and work from there. I often do that when working with a 3rd party package that is being updated frequently or that I anticipate distributing with the game (since many players may not have the package). If you want to create a game directory and put the libtcod directory in that, your import statement will need to change slightly -- do 'import libtcod.libtcodpy as libtcod' instead. I'm still in the process of expanding/revising that tutorial so any feedback is welcome. I should note that part #1 is quite basic, and in a procedural style. Look for more recent installments for an OOP style.
  4. georgek

    graphics with python?

    A useful reference I've found is the PythonGameLibrary page: http://wiki.python.org/moin/PythonGameLibraries
  5. georgek

    Good Pygame tutorials/ books

    Speaking as a beginner in Python and programming I found this tutorial series to be really helpful: http://lorenzod8n.wordpress.com/?s=pygame+tutorial Since you probably have already worked through many of the Python tutorials this series should be a fast way to get acquainted with pygame. It is pretty simple I think in content but very clear in its presentation. It also has lots of exercises (which I love). Beyond that the pygame docs and the mailing list are where it's at I think. Anyone want to start a new Python game club? ;) Anyway, I'm not a programmer, and first post to GD, but I really liked Lorenzo's tutorial so I wanted to give the link. Hope it's helpful.
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