I've been doing c++ programming for a while, mostly for mathematical computations that school requires. Recently, I've wanted to tinker around with developing Windows applications, with the aim of working on a simple game. Thus far, my experience has been limited to "int main()". Of course windows apps use the winmain(). I've been looking at a lot of sample window programs and most I see use "int WINAPI WinMain()" and others use "int PASCAL WinMain". I've tried compiling code from both methods. So far I can only get the 'PASCAL' version to build properly- the other gives a 'symbols not loaded' error repeated. My question is: whats the difference between the two and is one better than the other for game development?
Thanks for the insight,