MARS_999

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About MARS_999

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  1. Haste, slow, and refactoring

    It's a game engine. 
  2. Haste, slow, and refactoring

    Hey Josh,   You still using Banshee? If so is there a site with tutorials on how to use it?   Thanks!
  3. Rendering Tree Sprites

    Josh, As usual bad ass! Man you have talent! Keep up the great work! :)
  4. Jasper's Place

    coolbeans!   Good to see you are still at it Josh!! I wish I had more time myself to code... :(
  5. Math book for learning

    I am looking for math books that are quality reading, and hardcover if possible that will allow me to teach my self math from algebra all the way to advanced calculus and I also want a math book that will allow me to understand all the math symbols and usage of them and notations and what and why they are used.... is this even out there? I been to college and had math through Calculus 15years ago and loved it, but have never pursued getting my math degree and now it's on my mind to get a B.S. in Mathematics. I would like to buy some good books to reteach myself and understand better the math language as a whole.   e.g. where and why to use super script sub scripts or when and why to use the square root or power functions... also trig and geometry math I would like books that cover these topics as well.   So I am looking for peoples who have a BS in Mathematics or have pursed this route on their own already and have these great books and want their recommendations.   Thanks!
  6. thanks!!! that did the trick!
  7. I am not 100% sure how to do this but guessing sin() and cos()? I am lost on what the correct formula is to move planet's node around my sun...   Thanks!
  8. I am using sfml-tmxloader to load the .tmx maps from tiled and when I call    sf::Vector2f size = window->getView().getSize(); ml->UpdateQuadTree(sf::FloatRect(0.0f, 0.0f, size.x, size.y));   //get a vector of MapObjects contained in the quads intersected by query area sf::Vector2f mousePos = window->mapPixelToCoords(sf::Mouse::getPosition(*window)); //NOTE quad tree MUST be updated before attempting to query it   std::vector<tmx::MapObject*> objects = ml->QueryQuadTree(sf::FloatRect(mousePos.x - 10.f, mousePos.y - 10.f, 20.f, 20.f));
  9. Anyone know of a good tutorial on using this lib to load the objects from a map? I can't seem to find anyway to look at custom properties you set in tiled with this lib? or if the lib will draw these objects or do I need to setup the code to do this also?   Update... look like I can use this to query the properties? std::vector<tmx::MapLayer>& layers = ml->GetLayers(); for (auto& l : layers) { if (l.type == tmx::ObjectGroup) { for (auto& o : l.objects) std::cout << o.GetPropertyString("TextureFilename") << " UID = " << o.GetPropertyString("UID") << "  TEXID = "  << o.GetPropertyString("TEXID") << " POS = " << o.GetPosition().x << " | " << o.GetPosition().y << std::endl; } }
  10.   sfml-tmxloader only requires SFML.   Works great so far!    Thanks!
  11.   sfml-tmxloader only requires SFML.   Thanks I will take a look
  12.   Yes but here is the error I get with your lib...   The CXX compiler identification is MSVC 18.0.30501.0 Check for working CXX compiler using: Visual Studio 12 2013 Check for working CXX compiler using: Visual Studio 12 2013 -- works Detecting CXX compiler ABI info Detecting CXX compiler ABI info - done Detecting CXX compile features Detecting CXX compile features - done CMake Error at C:/Program Files (x86)/CMake/share/cmake-3.2/Modules/FindPackageHandleStandardArgs.cmake:138 (message): Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE) Call Stack (most recent call first): C:/Program Files (x86)/CMake/share/cmake-3.2/Modules/FindPackageHandleStandardArgs.cmake:374 (_FPHSA_FAILURE_MESSAGE) C:/Program Files (x86)/CMake/share/cmake-3.2/Modules/FindPkgConfig.cmake:48 (find_package_handle_standard_args) CMakeLists.txt:12 (find_package)   Configuring incomplete, errors occurred! See also "E:/Downloads/tmxparser/CMakeFiles/CMakeOutput.log".     // here is teh cmakeoutput.log file   The system is: Windows - 6.1 - AMD64 Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" succeeded. Compiler:   Build flags:  Id flags:    The output was: 0 Microsoft (R) Build Engine version 12.0.30501.0 [Microsoft .NET Framework, version 4.0.30319.34209] Copyright (C) Microsoft Corporation. All rights reserved.   Build started 4/5/2015 10:57:57 AM. Project "E:\Downloads\tmxparser\CMakeFiles\3.2.1\CompilerIdCXX\CompilerIdCXX.vcxproj" on node 1 (default targets). PrepareForBuild:   Creating directory "Debug\".   Creating directory "Debug\CompilerIdCXX.tlog\". InitializeBuildStatus:   Creating "Debug\CompilerIdCXX.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified. ClCompile:   C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /nologo /W0 /WX- /Od /Oy- /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Fo"Debug\\" /Fd"Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:queue CMakeCXXCompilerId.cpp   CMakeCXXCompilerId.cpp Link:   C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:QUEUE /OUT:".\CompilerIdCXX.exe" /INCREMENTAL:NO /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /PDB:".\CompilerIdCXX.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:".\CompilerIdCXX.lib" /MACHINE:X86 /SAFESEH Debug\CMakeCXXCompilerId.obj   CompilerIdCXX.vcxproj -> E:\Downloads\tmxparser\CMakeFiles\3.2.1\CompilerIdCXX\.\CompilerIdCXX.exe PostBuildEvent:   for %%i in (cl.exe) do @echo CMAKE_CXX_COMPILER=%%~$PATH:i   :VCEnd   CMAKE_CXX_COMPILER=C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\cl.exe FinalizeBuildStatus:   Deleting file "Debug\CompilerIdCXX.tlog\unsuccessfulbuild".   Touching "Debug\CompilerIdCXX.tlog\CompilerIdCXX.lastbuildstate". Done Building Project "E:\Downloads\tmxparser\CMakeFiles\3.2.1\CompilerIdCXX\CompilerIdCXX.vcxproj" (default targets).   Build succeeded.     0 Warning(s)     0 Error(s)   Time Elapsed 00:00:00.33     Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "CompilerIdCXX.exe"   Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "CompilerIdCXX.vcxproj"   The CXX compiler identification is MSVC, found in "E:/Downloads/tmxparser/CMakeFiles/3.2.1/CompilerIdCXX/CompilerIdCXX.exe"   Determining if the CXX compiler works passed with the following output: Change Dir: E:/Downloads/tmxparser/CMakeFiles/CMakeTmp   Run Build Command:"C:/Program Files (x86)/MSBuild/12.0/bin/MSBuild.exe" "cmTryCompileExec4220134006.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=12.0" Microsoft (R) Build Engine version 12.0.30501.0   [Microsoft .NET Framework, version 4.0.30319.34209]   Copyright (C) Microsoft Corporation. All rights reserved.       Build started 4/5/2015 10:57:57 AM.   Project "E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\cmTryCompileExec4220134006.vcxproj" on node 1 (default targets).   PrepareForBuild:     Creating directory "cmTryCompileExec4220134006.dir\Debug\".     Creating directory "E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\Debug\".     Creating directory "cmTryCompileExec4220134006.dir\Debug\cmTryCom.441CBB57.tlog\".   InitializeBuildStatus:     Creating "cmTryCompileExec4220134006.dir\Debug\cmTryCom.441CBB57.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.   ClCompile:     C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /Zi /W3 /WX- /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D _DEBUG /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /GR /Fo"cmTryCompileExec4220134006.dir\Debug\\" /Fd"cmTryCompileExec4220134006.dir\Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:queue E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\testCXXCompiler.cxx     Microsoft (R) C/C++ Optimizing Compiler Version 18.00.30501 for x86     Copyright (C) Microsoft Corporation.  All rights reserved.          cl /c /Zi /W3 /WX- /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D _DEBUG /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /GR /Fo"cmTryCompileExec4220134006.dir\Debug\\" /Fd"cmTryCompileExec4220134006.dir\Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:queue E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\testCXXCompiler.cxx          testCXXCompiler.cxx   Link:     C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:QUEUE /OUT:"E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\Debug\cmTryCompileExec4220134006.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"E:/Downloads/tmxparser/CMakeFiles/CMakeTmp/Debug/cmTryCompileExec4220134006.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"E:/Downloads/tmxparser/CMakeFiles/CMakeTmp/Debug/cmTryCompileExec4220134006.lib" /MACHINE:X86 /SAFESEH  /machine:X86 /debug cmTryCompileExec4220134006.dir\Debug\testCXXCompiler.obj     cmTryCompileExec4220134006.vcxproj -> E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\Debug\cmTryCompileExec4220134006.exe   FinalizeBuildStatus:     Deleting file "cmTryCompileExec4220134006.dir\Debug\cmTryCom.441CBB57.tlog\unsuccessfulbuild".     Touching "cmTryCompileExec4220134006.dir\Debug\cmTryCom.441CBB57.tlog\cmTryCompileExec4220134006.lastbuildstate".   Done Building Project "E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\cmTryCompileExec4220134006.vcxproj" (default targets).       Build succeeded.       0 Warning(s)       0 Error(s)       Time Elapsed 00:00:00.64       Detecting CXX compiler ABI info compiled with the following output: Change Dir: E:/Downloads/tmxparser/CMakeFiles/CMakeTmp   Run Build Command:"C:/Program Files (x86)/MSBuild/12.0/bin/MSBuild.exe" "cmTryCompileExec3173628301.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=12.0" Microsoft (R) Build Engine version 12.0.30501.0   [Microsoft .NET Framework, version 4.0.30319.34209]   Copyright (C) Microsoft Corporation. All rights reserved.       Build started 4/5/2015 10:57:58 AM.   Project "E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\cmTryCompileExec3173628301.vcxproj" on node 1 (default targets).   PrepareForBuild:     Creating directory "cmTryCompileExec3173628301.dir\Debug\".     Creating directory "E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\Debug\".     Creating directory "cmTryCompileExec3173628301.dir\Debug\cmTryCom.1242B4D6.tlog\".   InitializeBuildStatus:     Creating "cmTryCompileExec3173628301.dir\Debug\cmTryCom.1242B4D6.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.   ClCompile:     C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /Zi /W3 /WX- /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D _DEBUG /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /GR /Fo"cmTryCompileExec3173628301.dir\Debug\\" /Fd"cmTryCompileExec3173628301.dir\Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Program Files (x86)\CMake\share\cmake-3.2\Modules\CMakeCXXCompilerABI.cpp"     Microsoft (R) C/C++ Optimizing Compiler Version 18.00.30501 for x86     Copyright (C) Microsoft Corporation.  All rights reserved.          cl /c /Zi /W3 /WX- /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D _DEBUG /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /GR /Fo"cmTryCompileExec3173628301.dir\Debug\\" /Fd"cmTryCompileExec3173628301.dir\Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:queue "C:\Program Files (x86)\CMake\share\cmake-3.2\Modules\CMakeCXXCompilerABI.cpp"          CMakeCXXCompilerABI.cpp   Link:     C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:QUEUE /OUT:"E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\Debug\cmTryCompileExec3173628301.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"E:/Downloads/tmxparser/CMakeFiles/CMakeTmp/Debug/cmTryCompileExec3173628301.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"E:/Downloads/tmxparser/CMakeFiles/CMakeTmp/Debug/cmTryCompileExec3173628301.lib" /MACHINE:X86 /SAFESEH  /machine:X86 /debug cmTryCompileExec3173628301.dir\Debug\CMakeCXXCompilerABI.obj     cmTryCompileExec3173628301.vcxproj -> E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\Debug\cmTryCompileExec3173628301.exe   FinalizeBuildStatus:     Deleting file "cmTryCompileExec3173628301.dir\Debug\cmTryCom.1242B4D6.tlog\unsuccessfulbuild".     Touching "cmTryCompileExec3173628301.dir\Debug\cmTryCom.1242B4D6.tlog\cmTryCompileExec3173628301.lastbuildstate".   Done Building Project "E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\cmTryCompileExec3173628301.vcxproj" (default targets).       Build succeeded.       0 Warning(s)       0 Error(s)       Time Elapsed 00:00:00.37           Detecting CXX [] compiler features compiled with the following output: Change Dir: E:/Downloads/tmxparser/CMakeFiles/CMakeTmp   Run Build Command:"C:/Program Files (x86)/MSBuild/12.0/bin/MSBuild.exe" "cmTryCompileExec2199750159.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=12.0" Microsoft (R) Build Engine version 12.0.30501.0   [Microsoft .NET Framework, version 4.0.30319.34209]   Copyright (C) Microsoft Corporation. All rights reserved.       Build started 4/5/2015 10:57:59 AM.   Project "E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\cmTryCompileExec2199750159.vcxproj" on node 1 (default targets).   PrepareForBuild:     Creating directory "cmTryCompileExec2199750159.dir\Debug\".     Creating directory "E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\Debug\".     Creating directory "cmTryCompileExec2199750159.dir\Debug\cmTryCom.DAFB5108.tlog\".   InitializeBuildStatus:     Creating "cmTryCompileExec2199750159.dir\Debug\cmTryCom.DAFB5108.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.   ClCompile:     C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /Zi /W3 /WX- /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D _DEBUG /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /GR /Fo"cmTryCompileExec2199750159.dir\Debug\\" /Fd"cmTryCompileExec2199750159.dir\Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:queue E:\Downloads\tmxparser\CMakeFiles\feature_tests.cxx     Microsoft (R) C/C++ Optimizing Compiler Version 18.00.30501 for x86     Copyright (C) Microsoft Corporation.  All rights reserved.          cl /c /Zi /W3 /WX- /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D _DEBUG /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /GR /Fo"cmTryCompileExec2199750159.dir\Debug\\" /Fd"cmTryCompileExec2199750159.dir\Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:queue E:\Downloads\tmxparser\CMakeFiles\feature_tests.cxx          feature_tests.cxx   Link:     C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:QUEUE /OUT:"E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\Debug\cmTryCompileExec2199750159.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"E:/Downloads/tmxparser/CMakeFiles/CMakeTmp/Debug/cmTryCompileExec2199750159.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"E:/Downloads/tmxparser/CMakeFiles/CMakeTmp/Debug/cmTryCompileExec2199750159.lib" /MACHINE:X86 /SAFESEH  /machine:X86 /debug cmTryCompileExec2199750159.dir\Debug\feature_tests.obj     cmTryCompileExec2199750159.vcxproj -> E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\Debug\cmTryCompileExec2199750159.exe   FinalizeBuildStatus:     Deleting file "cmTryCompileExec2199750159.dir\Debug\cmTryCom.DAFB5108.tlog\unsuccessfulbuild".     Touching "cmTryCompileExec2199750159.dir\Debug\cmTryCom.DAFB5108.tlog\cmTryCompileExec2199750159.lastbuildstate".   Done Building Project "E:\Downloads\tmxparser\CMakeFiles\CMakeTmp\cmTryCompileExec2199750159.vcxproj" (default targets).       Build succeeded.       0 Warning(s)       0 Error(s)       Time Elapsed 00:00:00.37           Feature record: CXX_FEATURE:1cxx_alias_templates     Feature record: CXX_FEATURE:0cxx_alignas     Feature record: CXX_FEATURE:0cxx_alignof     Feature record: CXX_FEATURE:1cxx_auto_type     Feature record: CXX_FEATURE:0cxx_binary_literals     Feature record: CXX_FEATURE:1cxx_contextual_conversions     Feature record: CXX_FEATURE:1cxx_decltype     Feature record: CXX_FEATURE:0cxx_decltype_auto     Feature record: CXX_FEATURE:1cxx_default_function_template_args     Feature record: CXX_FEATURE:1cxx_defaulted_functions     Feature record: CXX_FEATURE:0cxx_defaulted_move_initializers     Feature record: CXX_FEATURE:1cxx_delegating_constructors     Feature record: CXX_FEATURE:0cxx_deleted_functions     Feature record: CXX_FEATURE:0cxx_digit_separators     Feature record: CXX_FEATURE:1cxx_enum_forward_declarations     Feature record: CXX_FEATURE:1cxx_explicit_conversions     Feature record: CXX_FEATURE:1cxx_extended_friend_declarations     Feature record: CXX_FEATURE:1cxx_extern_templates     Feature record: CXX_FEATURE:1cxx_final     Feature record: CXX_FEATURE:0cxx_func_identifier     Feature record: CXX_FEATURE:0cxx_generalized_initializers     Feature record: CXX_FEATURE:0cxx_generic_lambdas     Feature record: CXX_FEATURE:0cxx_inheriting_constructors     Feature record: CXX_FEATURE:0cxx_inline_namespaces     Feature record: CXX_FEATURE:1cxx_lambdas     Feature record: CXX_FEATURE:0cxx_lambda_init_captures     Feature record: CXX_FEATURE:1cxx_local_type_template_args     Feature record: CXX_FEATURE:1cxx_long_long_type     Feature record: CXX_FEATURE:0cxx_noexcept     Feature record: CXX_FEATURE:0cxx_nonstatic_member_init     Feature record: CXX_FEATURE:1cxx_nullptr     Feature record: CXX_FEATURE:1cxx_override     Feature record: CXX_FEATURE:1cxx_range_for     Feature record: CXX_FEATURE:1cxx_raw_string_literals     Feature record: CXX_FEATURE:0cxx_reference_qualified_functions     Feature record: CXX_FEATURE:0cxx_return_type_deduction     Feature record: CXX_FEATURE:1cxx_right_angle_brackets     Feature record: CXX_FEATURE:1cxx_rvalue_references     Feature record: CXX_FEATURE:0cxx_sizeof_member     Feature record: CXX_FEATURE:1cxx_static_assert     Feature record: CXX_FEATURE:1cxx_strong_enums     Feature record: CXX_FEATURE:1cxx_template_template_parameters     Feature record: CXX_FEATURE:0cxx_thread_local     Feature record: CXX_FEATURE:1cxx_trailing_return_types     Feature record: CXX_FEATURE:0cxx_unicode_literals     Feature record: CXX_FEATURE:1cxx_uniform_initialization     Feature record: CXX_FEATURE:0cxx_unrestricted_unions     Feature record: CXX_FEATURE:0cxx_user_literals     Feature record: CXX_FEATURE:1cxx_variadic_macros     Feature record: CXX_FEATURE:1cxx_variadic_templates  
  13. I am looking for something that I can just drop into my project to load maps based on .tmx files and render the map.   Any good libs that are current and not needing ten million external libs? or something that has all the libs pre built if they need lots of external APIs/libs to compile...   Thanks!
  14. SFML render many sprites...

    Thanks wintertime!
  15. I am new to SFML and was wondering if I use a renderlist and just want to render the whole list, how can I avoid call window.draw() 10 million times?   Is there some array call that one can send the whole list in one function call?   Thanks!   Oh and what is the correct way to setup a list to hold the many render types in SFML?   Is this correct? std::list<sf::Drawble*> renderList;