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About Temple

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  1. I might get shot for saying this, but have you had a look at gamemaker? I only mention it because it has such a simple interface which can be used by almost anyone to create "fairly" complex behaviours by means of a simple drag and drop interface. Creating a similar interface to GM would certainly open the game up to a slightly wider audience. I know someone suggested something similar to this (mindrover), but imho, gm has got it right when it comes to doing things like this, kinda like turning game-programming into a game.