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ssdko2009

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About ssdko2009

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  1. I'm really not sure how to put into words what I'm looking for, but any suggestions would be wellcome.   Right now I'm at a mentally draining tech support job to pay the bills.  When I get home I just don't have it in me to work on my personal projects.  I wouldn't call them super difficult, but I think I need to do some coding that is a bit more bite sized until I can land a better job.   Any ideas?   Thanks in advance.
  2. Hiya,   Would a few kind people give some advice? I have been given a link to a online tecnical interview for a possible job.  This is the first time ever doing one and I want to do my best. So I was currious how to prepare for it?  Also how frowned upon is it, to use a fake name and E-mail address to practice it? If it helps at all, the interview is on the site http://www.interviewzen.com   Thanks for the help. :)
  3. Thanks both of you. Ill be weighing my options and see where to go from there.
  4. I've looked at Unity a little. But I worry that I would have to shell out cash not only for the engine but the 2d toolkit they offer and even then I still won't have a good 2D tiled RPG engine, let alone everything else I would like.   That's why I wish there was something like RPG Maker VX that also had enough in it to do basic 3D. 
  5. ssdko2009

    Am I stuck?

    Basically I really wish I could find a job programming something... anything at this point. But right now I'm stuck working a job I don't love and I don't seem to have any time or energy any more to really code.   I apply every listing I feel that I am even remotly qualified for, but there are so many qualifications most of the time that what I do know and have in experience doesn't seem like it's enough.  And not being able to code won't help that any.   So I wonder, is there any hope? I wouldn't mind being paid beans if it meant I could do what I love instead of answering phone calls all day. :/
  6. Ok let me put this up front. I really wasn't sure which section this should go in. It feels like it could go in multiple. So don't kill me if it's in the wrong one please.   I have decided that I need to stop putting it off and learn some 3d graphical programming.  Because really, I need it for my future game making plans. I perfer 2D, but a few of my ideas need simple 3d to be implemented as I see them. So I have set my self up some specific goals -Learn to write code that makes a 3D enviroment. -Use that knowlege to build a very simple 3D engine that involves a flat plane in a 3D space. -Add a 2D sprite that can walk around that 3D plane. -Make the plane (and thus the sprite) rotate. -Build on that as I go to add more features -Somehow combine this with a 2D sprite RPG engine to be used as the battle engine (Think the end result will be simmilar to 'Tales of' games.)     I've been looking around to find a starting point (A game engine, API, something) but it's been hard finding one that will let me work on these goals with as little "Reinventing the weel." as possible. The big factor seems to be that most of the stuff a poor guy like my self could use is very 2D or 3D centric. Like I would love to use RPG Maker VX Ace, but I don't think writing, a 3D battle engine for it (as simple as it this one would be) would be too hard/slow to attempt with as little knowledge I do have.    Is there any suggestions or advice?   I think basically I need a 2D RPG engine that CAN do 3D. I just can't find one.
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