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About Hoody

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  1. Code::Blocks problem

    [quote name='J*A*G' timestamp='1310937899' post='4836501'] Maybe you created a C project instead of C++ ? [/quote] Was originally created by clicking file/new/empty file. Thnx for the help anyway everyone. Think i'm just gonna give up on this ide and use another instead. At least Dev-C++ works without this hassle..
  2. Code::Blocks problem

    [quote name='ApochPiQ' timestamp='1310934223' post='4836475'] Why are you still calling the file .c? [i]It is not a C program and therefore you should not use the .c extension, period[/i]. Call it a .cpp file like it belongs. [/quote] Could well be me being a tard but i have tried all of the save as options within Code::Blocks and none of them at this time save as a .cpp file :s (honestly do not know why..) tried right clicking/renameing the file as a .cpp and this is how it became a .cpp.c
  3. Code::Blocks problem

    Believe so, i downloaded and installed the combined code::blocks and MinGW package and this seems to indicate it is set up as the compiler? [IMG]http://i45.photobucket.com/albums/f60/sidthesexist/mingw.jpg[/IMG]
  4. Code::Blocks problem

    [quote name='i_luv_cplusplus' timestamp='1310920768' post='4836404'] right-click your file in project view, go to Properties -> Advanced, check the "Compiler variable", if it says "CC" replace it with "CPP" [/quote] Thnx, i think i have done this right? but where do i check the compiler variable? as it seems greyed out? [IMG]http://i45.photobucket.com/albums/f60/sidthesexist/cb2.jpg[/IMG]
  5. Code::Blocks problem

    Thnx for the reply. I had originally saved the file as a c/c++ file, realised this may be wrong and tried to rename it as a .cpp file which obviously didn't work. i have fixed the namespace problem. and the "system" line i added so that i can see the program running without it running and instantly disapeering. Will try with this for a while longer. but if Code::Blocks is going to cause too much hassle i may just try using VS2008 (have a full copy somewhere that was supplied when i was at uni..)
  6. Code::Blocks problem

    Ok just started working my way through the book "Beginning C++ through game programming" The book say's to use Dev-C++ but after reading a thread the other day it seems this hasn't been updated in some time and code::blocks was more in favor. I have installed this and typed in the basic hello world program from the book and yet i have got 6 errors :s includeing one that claims there is an error with iostream (no such file exists) anyone have any ideas what i have done wrong? image of the errors here. [img]http://i45.photobucket.com/albums/f60/sidthesexist/codeblocks.jpg[/img] Thnx
  7. How to make a game like World of Warcraft?

    [quote name='Ecofina' timestamp='1310839065' post='4836061'] My friend and I have been playing a game called World of Warcraft for a couple months, and it has inspired us to make a game like it. We have a lot of ideas that we think would be a great improvement over the standard WoW game, and so we think that it is a good idea to just make one ourselves. We know it probably won't be as popular as WoW, even though it has better content, but we think we could probably get a few thousand players if we make it cheaper than WoW? Like, just charging a person for the game once and not a monthly fee. We don't have much to do this summer, and are looking to get a lot of it done so we can show the beta version to our friends when school starts again. So how do we go about this? Thanks! [/quote] I'm assuming you can program in at least one fairly modern language? if you can't then the only way this game will ever stand a chance of being built is if you have a large amount of cash to pay others to do the work. If you cannot code then you would likely be best to spend you summer learning one language such as C#/C++/Python by reading books, looking for some video tutorials such as these [url="http://www.youtube.com/user/thenewboston#g/p"]http://www.youtube.com/user/thenewboston#g/p[/url] or looking for some summer classes somewhere.
  8. How to make a game like World of Warcraft?

    [quote name='shadowisadog' timestamp='1310840693' post='4836077'] 6. Now google the amount of time that WoW took to develop and the amount of money that WoW costs to operate. 7. Determine if you have said experience and amount of money. [/quote] Realisticly (sp?) if you were to try and remake WoW today it would cost many times more than they spent back in the day. It is reputed that SWOTR will be costing around $500 mill or so and this is with a bought in engine rather than one that has to be developed inhouse. Obviously an indie could build a very small, and very rough alpha stage mmo for a far far smaller sum of cash. But it would be nothing like WoW in any way.
  9. A step into game development

    Out of PHP and Java i think personally i would rather use Java. Although you may want to look into C# and Python? If you want so basic tutorials it may be worth having a look through this blokes youtube page as he has some on several different languages. [url="http://www.youtube.com/user/thenewboston"]http://www.youtube.com/user/thenewboston[/url]
  10. Moving from modding to programming, where to start?

    [quote name='wildboar' timestamp='1306935422' post='4818269'] You can start by learning C++ with any book that has good reviews on amazon. [/quote] If you are a beginner i would avoid the for dummies C++ book, it seemed to me at least as though it jumped straight in, even though it claimed to be aimed at people with no experience. "The beginning C++ through Game Programming" book isn't a bad one to start with and seems a lot more noob friendly that the dummies book i have.
  11. Couple of noob questions

    So far i have had a play around with C# and got the basic input/output loops ect working well, now i want to take a look at C++. Apart from the .net version being being windows focused are there any other differences between normal C++ and C++.net? and which is the better version to learn if you are thinking of game development?
  12. How would one create an MMORPG?

    May be worth taking a look at this article? [url]http://www.rockpapershotgun.com/2010/05/07/make-your-own-mmo-ryzoms-open-sauciness/[/url] It says that they are releasing the Saga of Ryzom code as open source, so may be fun to play around with?
  13. Java for uni?

    May be a good idea to check if you will be learning/using Java as a part of your course at uni? I'm currently doing the first year of a games development course and we are being taught C# in our first year then C++ in the second and third years.
  14. Spriting/celling

    Ok thnx for the help, finally figured it out, I had to save the images as a png. When I saved them as a jpg the transparent background turned white when imported :/
  15. Spriting/celling

    Ok will do, thnx. (the white background was actually saved as transparent within photoshop though)