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ka0tix

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About ka0tix

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  1.   Fortunately, the game is basically designed. It's nothing too complex, so we're pretty fortunate on that. Thanks for the advice, though. That's actually how I've begun to proceed.     Awesome, thank you! It's not exactly what I need for the type of game I'm making, but that definitely gives me a few ideas. I'll update later.
  2. Haven't made any progress so far. I'm not looking for actual code, just some ideas on how to structure the code.   So far, all I've really got is that it would make sense to write a function + helper functions which handle the actions. But I've never written anything like this, so I'm not sure exactly how or where to handle the actual turns. Should they be handled directly in the main loop, or should I deliberate the turns to a separate function?   I'm not too sure what to do here, so sorry if I seem a bit incoherent.
  3. A friend and I are making a turn based game, but I'm not entirely sure how to handle the turn system.   Basically we want to: -Start the turn which opens a menu -Allow the user to go through menus, buy things, sell things, etc. -End turn   And I would like to be able to do this for multiple users. Any tips? Also, I searched for a topic like this one but couldn't find it, so if there is one please link it.
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