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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

blade55555

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  1. [quote name='ApochPiQ' timestamp='1353737991' post='5003685'] This is entirely normal, and something you will experience again and again throughout your programming career as you discover new concepts over time. Especially when you are starting out and inexperienced, it can be very difficult to understand the "why" of certain things, or the bigger-picture concepts of how to [i]use[/i] those things. Give it time and keep practicing, and you'll start seeing areas where things "itch" - you can't quite say why, but you know there has to be a better way to do things. Pay attention to those itches - they are usually a sign that you are ready to learn a new concept. [/quote] Ok thank you. I assumed it was normal, but I just wanted to make sure. Thanks for the posts guys makes me feel a bit better as I was kinda going "crap I don't know how I would use this yet xD". Anyway I am learning from C++ sams teach yourself one hour a day and these youtube videos: http://thenewboston.org/list.php?cat=16 I really like the way he explains everything, makes it all make since and really like him, glad I found out about those videos before I started learning as he's a great teacher .
  2. Well my question in general is, is it normal for me not to understand how to like make a program with it even though I know how to make one, and understand what it is, just not how to use it.
  3. Hi so I am learning C++ and I am understanding what I am learning, in terms I know what they do, but I don't know how to apply them in a setting. For example, I understand arrays and stuff, but I guess I don't understand how I would use it in a program? I am more just curious if this is normal to understand what I am learning does, I just don't know how to use it yet. Hopefully this makes since, if not i'll try to clarify it a bit more. Thank's in advance!
  4. Actually if this could be closed. I decided I am just going to continue with C++, if I regret it in the future then I will deal with it then.
  5. Ok thank you. I always feel like I am cheating when I need to look something up for some reason after I read it a few times to try and memorize it. Thanks!
  6. Thanks for the respones guys! I have another question. Since beginning how much should I try to do a day in terms of learning. I don't want to over do it and confuse myself, but I also want to do the most I can in terms of learning the language most effeciently. Any advice on how I should go about learning in terms when doing books and tutorials (I already have both).
  7. Hey so I am just getting into programming and I just want to ask a question for you programmers out there. Do you actually know in your memory what most of your coding you are doing is? Whether it be a big project or anything do you ever have to use a book/google to figure out how to do something? I am more curious because I have the mindset that I should be able to do everything without ever having to look something up and this is more for me to know if I am just setting my need to know way to high or whatever. Thanks in advance to anyone who responds!