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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

vcjr

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  1. oook but i actually dint write the code next to the side it came like that when i pasted it. But now i see the error of my ways thanks.
  2. Ok so im using Microsoft Virsual Express c++ 2010. Im fallowing this code second lesson for this book called C++ Primer 4th Edition. Help. This is the code. #include <ionstream> int main() { std::count << "enter two numbers:" << std::endl; int v1, v2; std::cin >> v1 >> v2; std:: << "the sum of" <<v1 << "and" << v2 << "is" << v1 + v2 << std::endl; return 0; } why doent it work? is this book outdated in forms of code?
  3. even dough I'm 13 i just need to know what will i need to study in college for when i enter for a game programming. i know theirs a page for this but i just need more info and whats the college best to be used for c++ and windows not other systems. thanks.
  4. thanks you guys for all the help.
  5. o sorry fo rthat html code thingy.
  6. hello i just need help combining these two picture [IMG]http://img42.imageshack.us/img42/5407/theskys.jpg[/IMG] By [URL=http://profile.imageshack.us/user/vcjr]vcjr[/URL] and this one [IMG]http://img687.imageshack.us/img687/6594/7skieslogo.gif[/IMG] By [URL=http://profile.imageshack.us/user/vcjr]vcjr[/URL] i just need someone to put the second one in top of the first icture but not showing the black unused spots. plz any help.
  7. ok thanks everyone for your help.
  8. thanks now i know it just make coding easier. thanks
  9. Is The Book "C++ Primer : 4th Edition" Out dated. Ok I Just received my copy from Amazon.com of this book and from my little espirience is that when i look at the code from the book something is missing " what you ask" well this part using namespace std; i sopose that this is a nessary comand or not? because im no expert i just whant to know if this is going to be a problem? ps. sorry for my grammar and spelling english is not my first language.
  10. Well i just purchaced this book 10 min ago and i just whant to say that i think is going to rock. But something about me that i need a good bood or site that teaches me the basic of C++ .
  11. any help?
  12. any free ebooks or free book that i could get or just fallow lazyfoo's tutorials? please help.
  13. well for now im just a new game programmer. and me and my little brother are trying to make a game with sprites. so we need tutorials. But thanks Guys you did help one of this days ill post our game :)