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LanceJZ

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About LanceJZ

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    @PantherGamesUS
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    https://github.com/LanceJZ
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  1. LanceJZ

    Marching Cubes and Dual Contouring Tutorial

    I love this, I've only read one page so far, but I already understand so much more than I did before. Thank you so very much for writing this! I've made some tutorials myself, but this is at least a hundred times better. I love your style and how you explain things.
  2. Dig Dug, so much Dig Dug. Such an under rated game.
  3. Dig Dug, so much Dig Dug. Such an under rated game.
  4. I like it EDuck. I would love to see those "explosions" turned into particles. The game looks fun, you need to think where you are going to place the bombs.
  5. I like it EDuck. I would love to see those "explosions" turned into particles. The game looks fun, you need to think where you are going to place the bombs.
  6. It sounds like you are doing that in a very strange way. I would just scaled a circle like I did. Seems like you are trying to reinvent the wheel. I just used radius for checks, as a radius is a circle. You see why I say torture now? LOL My source code is posted.
  7. It sounds like you are doing that in a very strange way. I would just scaled a circle like I did. Seems like you are trying to reinvent the wheel. I just used radius for checks, as a radius is a circle. You see why I say torture now? LOL My source code is posted.
  8. Yes, that is why I thought you wanted to torture yourself. Jumping in without a plan. Not refreshing yourself before starting the project. It is all good, not like I have not done that before. It is just that I have not done that for years. ^.^ I don't understand what you mean when you say you scale the ratio. That is something I've never done. I've always had one pixel is one pixel. That also sounded like you just wanted to torture yourself. ^.^
  9. Yes, that is why I thought you wanted to torture yourself. Jumping in without a plan. Not refreshing yourself before starting the project. It is all good, not like I have not done that before. It is just that I have not done that for years. ^.^ I don't understand what you mean when you say you scale the ratio. That is something I've never done. I've always had one pixel is one pixel. That also sounded like you just wanted to torture yourself. ^.^
  10. The original was closer to 4:3, not 16:9. You sound like you wanted to torture yourself rather than learn something from this. LOL Good luck to you.
  11. The original was closer to 4:3, not 16:9. You sound like you wanted to torture yourself rather than learn something from this. LOL Good luck to you.
  12. LanceJZ

    Missile Command

    A remake as close to the original 1980 arcade version as I can get. This is an entry for the 2018 New Year challenge Use Mouse or Arrow keys to move the cursor. Z, X, and C to fire from one of the three silos.
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