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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Silo1337

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  1. I've been through the links you've given me, Tom, and they're very helpful. I think Imelior has nailed it on the head, I think this woman was confused and was talking about an internship rather than "apprenticeship." The links Mr. Sloper has provided me have been most helpful and cleared up a lot of my questions. I used to think I would need to be able to draw in order to nail a job as a programmer, etc. I am currently looking into my available options as far as college, not entirely too sure where I want to go just yet. I'm not the average teenager who thinks that game development would be an easy job. I am very serious about this, it's always been my dream. I am trying to find an affordable school I can go to, whether in my state (TX) or somewhere else. I am willing to travel to any state to get my education. I've tried google to find some schools, but I'm not sure what the best route for me to take is as far as what school I should attend. Not to mention I keep finding articles saying that game development isn't easy, which I know. I'll be receiving my GED next month and will be prepping for college at that time. Does anyone have any suggestions on a school? As I said, I don't mind the location.
  2. Thank you very much for the replies, everyone. She wasn't very good at explaining I guess. My goal is to make it as a game programmer, not to work in a foreign country, so I guess I'll stick to that for now. I won't be going to college for another year or so anyway, I just wanted to know if someone had heard of this so they could give me an idea as to which way I should be going. I do want to travel to foreign countries and considering my hobby outside of programming is learning foreign languages, I guess that makes sense :P. However, I'm NOT counting my chickens before they hatch, if I have the chance to go, I'll go, if not, there must be a reason I won't be on the plane. To better my chances, when I go to college I hope to get the best possible grades and build an awesome portfolio. I'm just hoping the chance comes my way one day.
  3. Well that's a bummer, I don't see why she'd have any reason to lie to me, but then again who knows. It's been two or three days with no call and nothing is coming up on google, so maybe it was.
  4. Hello all, ever since I was eight years old I wanted to make games. I always thought about what music I'd use, what different weapons you could use, etc. I've always loved to play games, there's nothing better than relaxing with a good game. When I turned 13, I started to "hack" games for the PSP. I learned a lot about the MIPS assembly language and really enjoyed being able to alter the game in ways I wanted. While I was doing that, I started programming for the PC in Visual Basic, doing some small projects here and there. I was always told this was a bad language, teaching horrible programming techniques and the like. So, I moved on to C++ and learned a lot of the basics very quickly. I wanted to move away from console programs and I've started working with GUI programs. I've created several different programs that have a GUI, nothing too fancy as I'm still learning. I'm now 17 and looking into college for next year. I figured I'd take my love for games and programming and combine them. My question is, I went to the game store the other day to buy a new XBOX and was talking to one of the employees. Apparently, a friend of hers had started game development and went to Japan to be an apprentice. He would test games for quirks and learn about development while getting paid, now he's back and about to go to a college here in Austin, TX. When he gets his degree, he's likely to have a job in Japan developing games. I have ALWAYS wanted to travel the world and thought this would be excellent! I would get to travel to one of the countries they offered (Australia, Japan and a few others) while learning about game development. Then I would be able to snag a job in one of these countries working in GAME DEVELOPMENT, how great! I left my number to have the guy call me but he has yet to do so. I've turned to google to look for anything on the subject but can't find a thing. Does anyone know of any program like this or a college that offers something similar?