Abhishek Deb

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About Abhishek Deb

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  1. Game Project Concept Help

    @Stormynature, I WAS thinking about reincarnation. Cool. Got so much info from google about Buddhism and stuff. I think my story script is pretty clear now. Project Status (Pre-production. i.e. NO ACTUAL CODING :P): Base Concept - Done. Characters - 3 (including the player) done. Level 1 - Done. 1 last thing I really want to bug you about is the player itself. Do you think this would be cooler - the player starts as a simple human. if he dies before preaching in front of the boss, he will re-incarnate only 1 more time but this time, as a robot. That way, the dual character nature of the game will engage the players.
  2. Game Project Concept Help

    wow... thats' an eye opener. 1. The actual aim is NOT to fight as far as possible. I Like it. 2. You actually die fighting the boss to advance to next level. Brilliant. Wouldn't it be cool if the Buddhist could levitate? What I understand is that the Buddhist is manipulating surrounding objects to avoid a combat(Smelling Limbo a bit here.. ). This makes it a puzzle and action game. Right? The whole concept has changed how I was thinking and doing stuff. Thanks a lottt for your precious time. I will be updating proto sketches soon.
  3. Game Project Concept Help

    Hi guys, I am a making a small 3d game on robot fighting for my University mini project. It is bascially about implementing different AI Algos (Adaptive AI and Q-Learning) AI stuff.. I am having problems with the base concepts about the game. The game starts with a robot(the player) capable of running, jumping, punching and kicking. I don't to make another mortal combat but need a more fun to play fighting game. Basically, I was thinking of introducing some rocket launchers, maybe. But that simply doesn't fit into close style combat. Or should I totally revamp the game and cut off close combat stuff and rely on projectile weaponary? Then again, I don't want it to be another unreal tournament. :P Any cool ideas appreciated. Given the time frame(below), its not going to be a great eye candy but I want ot make sure its engaging because of its gameplay. I am using Unity3D and Blender. I have 3 months time. I know, it seems very less time but its out of my hand. Any kind of help is appreciated.   UPDATE: I was thinking that the 1st level will be like Mario Platformer and then as soon as the boss comes, the camera will change to a 3rd person one...