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About Dreeka

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  1. Looking for feedback on my iOS game level.

    Thanks for the replies! I have updated the map with the following changes: - Fixed the tiling issue between the floor and floor edges - Made the level darker, and played a little with vertex coloring - Added rail end segment - Added elevator Variety like spider web, smaller rocks, etc.. will be added in the next update. [img]http://img189.imageshack.us/img189/4617/levelv3.png[/img] What do you think?
  2. Looking for feedback on my iOS game level.

    Update: I have modified the walls to give them a little curved look (it is hard to see, but the resoult is a little better), and added mine carts (empty version yes). I have also changed the ground texture to a stone one. Currently, I have two versions, but dont know which is better. Also, should I change the ceiling to stone as well? A: [img]http://img855.imageshack.us/img855/227/levelv2.png[/img] B: [img]http://img208.imageshack.us/img208/5524/levelv2b.png[/img] What do you think?
  3. Hey, I am creating a mine level for my next iOS platformer game. More assets will be added, but I feel that something needs to be modified, but dont know what. What do you think? [img]http://img15.imageshack.us/img15/696/levelj.png[/img] Thanks!
  4. Modelling Program

    Okay, thanks :)
  5. Modelling Program

    I have heard that Blender's interface is not the best, most of the features is binded to a hotkey, and cant be found in the interface.
  6. Modelling Program

    Hello! I would like to start developing a game, but I dont know which modelling program should I use. I will use Unity as a game engine and it support 3ds Max, Maya, Blender, Cinema 4D, Cheetah3D, and I think Lightwave 3d. What should be the best choice for a beginner? Also, which has the best tutorials about building objects for games? Thanks :)
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