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Brain

GDNet+
  • Content Count

    2373
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About Brain

  • Rank
    GDNet+

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    Amateur / Hobbyist
    Business Development
    Level Designer
    Programmer
    UI/UX Designer
    Writer
  • Interests
    Business
    Design
    DevOps
    Production
    Programming

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Recent Profile Visitors

36431 profile views
  1. Any luck fixing this yet? Google thinks I need stennah stair lifts and is putting a "popup div" on the bottom of each page with an ad in it. I almost exclusively use mobile to access gdnet so this is becoming a pain in the bum Thanks!
  2. Please read and help out if you can https://t.co/TDOnOm49g9 #gamedev #indiedev #gaming #AI #GDC18

  3. Have you considered goal oriented action planning instead of a behaviour tree? For example: https://gamedevelopment.tutsplus.com/tutorials/goal-oriented-action-planning-for-a-smarter-ai--cms-20793 its relatively easy to implement, but isn’t a standard option in ue4 and will have to be implemented from scratch. I’m sure you’ll be able to find someone else has already done it though. personally I’ve found goal oriented action planning to appear to make smarter decisions with less code, YMMV...
  4. Brain

    Problems with starting out on linux

    I have this same graphics card on a windows 10 laptop and it just doesn't cut it for unreal engine. Unreal engine is a "next gen" engine, designed for newer systems and your card is from around 2009. If it's a laptop, you're probably out of luck upgrading it otherwise a new graphics card is in order. If your entire PC is as old as the graphics card though, perhaps you need to look into something that runs on lower end machines (unity for example). Hope this helps!
  5. Brain

    Problems with starting out on linux

    Have you posted on answers.unrealengine.com yet? Usually if i post there, someone has a useful answer pretty quickly. It's strange to have such a weird graphical issue and this sounds like it would be a bug. Which graphics card and driver are you using?
  6. Brain

    IRC Recommendations

    TheComet summed it up quite well. I think if you search deeply enough you'll find that IRC isnt 'dead' so much as the non-technical have left it. It is purely a place for geeks and programmers to hang out now. I've been on IRC since 1998, and going back to 1998 it was full of "chat" channels like #cybercafe, full of non-technical people. Most of these have now moved on to social networks and discord etc. I've found that discord is "ok", but kind of limiting for my needs - it's really a place for gamers not developers. I can see it being of great use to build a community of players for the games you make, but for your developers to chat? IRC can be secured on a private server behind a firewall, and you don't need to worry about yet another cloud service retaining logs of your private discussions. For business use this can be kind of important, but i'm probably the wrong person to ask as i'm very pro-IRC and still clinging to its dying shell, i'll be there on IRC when i'm the last person left. For reference, i'm still running the network I created back in 2001, which at its peak had 4000 users (back when WarCry and Escapist magazine had their IRC channel there, and they briefly hosted a WoW developer chat, the servers creaked under the strain!) - now it's just chugging along at 400 users, the same 400 users it's had for years and is still running the irc daemon software I created that is now amongst the most popular irc daemon software out there. Take my opinion as an old grizzled IRC admin with a pinch of salt, but if you nee advice about setting up an IRC network of your own for private use, PM me and i'll be glad to help! :-)
  7. Important life lesson to learn: Always always use version control. Learn git or perforce, and love git or perforce. Use it religiously, and whenever you upgrade versions of your engine (whichever you decide) push your whole game into git first, so that if it breaks you can roll back. I'm probably preaching to the choir, but developing without version control is like skydiving without a parachute...
  8. @celebhauntedfan You mean that app that spews words from a random number generator? I'm open to the idea of the par… https://t.co/TPsETXCd3Z

  9. Hi I thought ads displaying for gdnet+ was a thing of the past? Unfortunately not for me Please see screenshot. How do we fix this? Thanks!
  10. Brain

    10,000 PNG files!

    It takes less time for a modern pc to decompress data in ram than read it from hard disk. If you imagine your compressed image in the Pak file is 2k and the uncompressed was 20k this is ten times smaller (simple example) This being the case, reads from ram are so much faster than reads from disk that the speed increase will be phenomenal especially if you cache the whole Pak file. For point of reference disk reads take about 13 milliseconds and ram reads take about 80 nanoseconds. This difference is equivalent to a banana slug at 0.007mph racing a jet at Mach 1.5. Plus a Pak file is easier to manage and deal with when it comes to patching, downloads and dlc etc...
  11. Brain

    10,000 PNG files!

    Look into using something like physicsfs to store all of your resources in a zip file which can be accessed at runtime like a file system. I've used it with 7zip as the compressor and it works very well. Give it a try. Hope this helps!
  12. @p_integration @sjfostersound "apply mosh" physics? LOL

  13. @Lord_Arse 2005 is retro now? :)

  14. @JimSterling I make games for fun. The days of expecting to get rich from indie games are long gone, I don't even e… https://t.co/OoRpPA7rh8

  15. @RockstarGames Whatever happened to good single player content? Some of us don't want to play everything online as an MMO...

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