My first game i ever made was for a Book Report of ... cant remember the name anymore ...
What was the idea.
My first game i ever made was for a Book Report of ... cant remember the name anymore ... Anyways! It was made in QBasic and used a lot blit for bitmaps. It was a maze game that had 4 screens. You were tasked to go look for an item. Took me a few weeks to make as I was just learning programming. This was what? Year 2000?
How far did you get with it.
I completed it and got an A+
How did that game idea evolve as it transitioned into reality or fell short of being completed.
Interesting thing I did in college was I took the same game code and translated it into MS-Assembly. It was the same damn game! Even Screen 13 was the same lol.
What lessons did you learn on the way.
Nothing comes for free. You have to program everything.
What would the game be, if you revisited the original idea now and built the game with your current ability/knowledge.
If i was to remake that game. I would remake it as a user buildable dungeon. Then they can connect with other people to share their creations. hmm...not a bad idea. Hold on a sec while I sqribble that down. (Checks Google, oh looks like everybody else had that idea too)
My next game was when i was when i started college. I grabbed my notes from my highschool physics class and made a sun and two planets in VisualBasic. Plugged in a timer, and gravity code. One planet would shoot at another planet. Then it was WAR! Gotta watch out for that sun, it got in the way. Darn gravity. I am actually taking that concept and redoing it for tablets. Turns out it is a great way to play the game. Check out the engine
oh. I thought of this before Angry Birds. It was 2003 at the time. I only now have the super knowhow to make it work and have a lot of fun stuff for it.