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About Archivampire

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  1. Unity3D C# - Spring Follow Camera

    Thanks for code
  2. How to include in *fx. file?

    Thanks a lot! Yes, that was exactly what I needed.
  3. Book: "Introduction to 3d game programming with DirectX 10" by Frank D. Luna. In the end of the chapter 5 there are some exercises. In #5 we should modify vertex shader adding a GameTimer::getGameTime() function. But this function belongs to GameTimer class. And every time I try to include "GameTimer.h" in .fx file I get an error(cannot find such file), but all files are in the same folder. How should I include correctly this class in *.fx file?
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