thanks guys for your suggestion ..
I am creating this using OOP approach ... my main concern was how to create and handle multiple maps
agreed. also, potentially, for a 2D game, creating a level editor might be a learning experience or help give ideas for how to structure the game proper.
a few questions to try to answer in advance:
does it use tiles or polygons? what sorts of things can go on in the world? will it be side-view, top-down, or isometric? how will things like enemies spawn? ...
blueshogun96 , I really liked your idea of creating a level editor but could everything be done within 2 months .
well the game will contain 3d objects viewed from top and have orthographic projection and the movement will be in 2d sorry , my mind gets mess up when I think whether i call it 3d or 2d game . it but yeah that's the type of game i am creating ryt know .