Hey everyone, I've had some problems with my graphics card, a GeForce Go 7900 GTX, rendering polygons out of wack in a bunch of games. Instead of trying to describe it, I'll just post some pictures. It started a while ago out of nowhere (as far as I can tell) and so far I've tried:
-Reinstalling DirectX 9.0c
-Updating drivers/trying different drivers (XTreme-G, Forceware, original CD included, and distributer updated)/clearing and reinstalling drivers...etc.
-Lowering gfx settings
But nothing seems to fix it. The games I've noticed the problems in are Neverwinter Nights 2, Call of Duty 2, Oblivion, and Portal (though those are the only games I've tried so I figure it's pretty universal).
The problem comes in anywhere from a few seconds of starting a game to say half an hour in, seems pretty random. The only "fix" I've found is to minimize then re-open the game, which will fix the problem for a while before it comes back again.
The polygon's generally go out "infinitely" (until they get covered up by some other object/terrain). Does anyone have any ideas? I'm _really_ hoping it's not a hardware issue, but I'm at a loss software-wise. Thanks for any help!
In this one you can see the polygon coming down from the face in the game and in the portrait, plus the other one sticking out the back:
And one more on the tail of the wolf: