AndyArmstrong

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About AndyArmstrong

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  1. Wow what a well written considerate article - many thanks really enjoyed reading it. Now to puzzle over moving it into Java!
  2. ICI ICI C'EST MONTPELLIER!! Massive 60-19 win tonight against Perpigne and saw the game in person! Hello Beatie & Strokosh!!!
  3. My confusion is where do I create my original list of Nodes....I am using this tutorial : https://code.google.com/p/a-star-java/source/browse/AStar/src/aStar/AStar.java?r=7 But I am unsure where I create my AStarNode list for the WorldMap object seeing this integrated into practice would absolutely help.
  4. Hi!   I am looking for an example Java project which uses AStarSearch preferrably on a tile / grid based 2d game so I can use it as a basis for understanding the implementation of A Star Search.   I know there are sources online explaining how to implement A* in java but these are standalone examples and I am finding incorporating A* into my work rather difficult.   Hopefully somebody can share a project I can use as an example.
  5. [web] PHP / Flash / Javascript Avatar creator

    Yeah thats a good idea. But I dont want to make my own, because I am not great at drawing / coding that kinda stuff. There must be a user created library for something like this out there - I just have not found it!
  6. [web] PHP / Flash / Javascript Avatar creator

    So nodoby knows anything of one of these!?
  7. Hey guys - I am wanting a PHP / Flash / javascript avatar creator for my site. i want it to be able to create me an avatar image + let me customise specific things like background colour etc so my users can each create their very own avatars. Does something like this already exist? I found this but it seems a little unconfigurable- [url="http://scripts.ringsworld.com/image-handling/avatar-maker1.5/"]http://scripts.ringsworld.com/image-handling/avatar-maker1.5/[/url] - i want each persons avatar to look fairly different + people customize specific aspects of them which i am fairly sure this wont let you do- but I dont want to reinvent the wheel if there is already something like this out there. Basically kinda want a mii creator written for the web...that I can use on my own site. Does anybody know of anything + can they point me to it or give me some ideas. Cheers
  8. Hey guys! I am a fairly experienced android developer and have made a couple of games for pc also. I am now creating my first Android based game whose description is below: GoGoFlow is a creative entertaining experience blending rhythm style gaming mechanics - with voice input to create an addictive puzzle style 2D Platformer. I am great at coding and creating the actual game but need an artist to provide the 2D visuals for the landscape items / and would love somebody who has the ability to create animated sprites etc. You are welcome to bring your own creativity into the project - I am fairly flexible on how it will look. What you will get: You will get your name in the credits for the visuals - and you will also get a cut of the profit from the sold application count on the android market. You would also be able to use this as an example of your work getting released in a real game - a perfect opportunity for a showcase of your work. Please get back to me with a post linking to some of your previous work and I will PM the person I decide to work with. Thanks very much in advance. Andy
  9. Audio Comparison based on model

    Somebody has suggested : [url="http://www.cp.jku.at/people/schedl/Research/Development/CoMIRVA/webpage/CoMIRVA.html"]http://www.cp.jku.at/people/schedl/Research/Development/CoMIRVA/webpage/CoMIRVA.html[/url] The Audio processing section looks like it comapres 2 audio sources to determine how similar they are
  10. Audio Comparison based on model

    Hi Anthony - this doesnt leave me with much hope. How about if I ignored pitch - is there not a way to apply the same format of sound independant of pitch - that way the fourier average could be used to generate a shape of sound - irrelevant of specific pitches....? On top of this - it doesnt need to work with things like dogs - it could be , a door slamming, or, glass breaking, wind, tractor, motorway traffic, car zooming past all of those kinds of things. Shazam inspires me to believe this is all possible - especially the kind of conditions that works under!
  11. Audio Comparison based on model

    [color=#1C2837][size=2]Hey guys. I want to be able to solve the following problem in Java - as it is the language I am most experianced in and my preferred choice. I want to be able to build a model of a sound - such as a dog barking based upon say 100 sound samples of different dogs barking... Once I have this sample I want to be able to record a clip from a microphone and process it against the model to determine the probability that the recorded sample matches closely enough to the model, to determine if the recorded sound was a dog. I had the following in mind: Get the Fourier Transforms of 100 dogs. Get the average FT of the 100 - this is now the model. Record the sound clip - generate Fourier Transform. Deduct sound clip FT from model FT to see how they compare? I am not hugely experienced with audio - so if anyone can tell me if this is the correct approach - what FFT library to use - and what the process is to build an average FT from 100 samples is - that would be great! Thanks [/size][/color]
  12. Audio Comparison based on model

    Hey guys. I want to be able to solve the following problem in Java - as it is the language I am most experianced in and my preferred choice. I want to be able to build a model of a sound - such as a dog barking based upon say 100 sound samples of different dogs barking... Once I have this sample I want to be able to record a clip from a microphone and process it against the model to determine the probability that the recorded sample matches closely enough to the model, to determine if the recorded sound was a dog. I had the following in mind: Get the Fourier Transforms of 100 dogs. Get the average FT of the 100 - this is now the model. Record the sound clip - generate Fourier Transform. Deduct sound clip FT from model FT to see how they compare? I am not hugely experienced with audio - so if anyone can tell me if this is the correct approach - what FFT library to use - and what the process is to build an average FT from 100 samples is - that would be great! Thanks