deepg

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About deepg

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  1. Will that make my source code viewable? If yes, is there a way around that? Yes the file are split up correctly and i never thought of that option. Where can i find useful information on that subject?   Thank you very much!!
  2. Hello everyone!   We have been running our game for a while now using c# and Silverlight with quite a user base. Since we haven't updated anything visual to the user ever since the game's launch, we were thinking of changing that for 2016.   Since our game is ran in a web browser and that chrome has dropped Silverlight, i wanted to make a move and use something else. Now i was wondering if such thing is possible without a complete rewrite of the game and what should be used instead of Silverlight.   Any advice is greatly appreciated!   Thanks    
  3. Partner and Advisor

    Hello, May i ask what language you are using? Thanks
  4. Start game programming

    Alright thank you very much! After re-searching day in and day out, reading articles, posts and watching some videos, i really think i should of went with C# from the beginning. One of JavaScript's issue, that i find is a pretty big one, is that anyone is able to view your code and it's more of a "public" game that is being created. Also, the networking part, not that there isn't any, is going to really be a pain to make sure i don't overload it with data transfers (client to server). Let me know what you guys think! [quote name='Telastyn' timestamp='1333476003' post='4927944'] [quote name='deepg' timestamp='1333470194' post='4927907'] How can i know if this will work fine for me and what are the steps to be taken? [/quote] Prototype, measure, extrapolate. [/quote] I am still learning and i am not sure what this means Thanks again!
  5. Start game programming

    I would like to thank you all with all the help! I decided to give it a try, using HTML5 + JavaScript. I finished learning HTML5, practicing here and there and i am now in the middle of my JavaScript reading. After much work put into it, i am starting to wonder if JavaScript is going to be fast enough for my online/multi-player needs. Can anyone help me out on this? How can i know if this will work fine for me and what are the steps to be taken? Thanks once again!
  6. Start game programming

    Ah sorry for not being too specific. The game i would like to be building are online real time based. Meaning playing online with other players, rating/score changes depending what the user does, etc etc. Basically, a multiplayer game just like runescape where you can play with other players. Thanks
  7. Start game programming

    So i am better off using PHP, Ajax and HTML?
  8. Start game programming

    Alright thank you very much for your reply. May i ask, why i should not just aim at using C# or Java? Thanks
  9. Start game programming

    Some say having this done in JavaScript/HTML/PHP will be a real pain. May i ask why they would say so? It do-able but more complicated or it's just longer to code? Thanks
  10. Start game programming

    Would PHP, JavaScript and HTML5 allow the multiplayer/online game play? Also thank you very much for all your comments and help!
  11. Start game programming

    I am currently really unsure on what to do. Would HTML5, PHP, Flash and javascript be "powerful" enough on the long run for me? Meaning, later on, when i start getting use to game development, i would want to create more and more complex games for my site and i am scared that i won't have in knowledge the right languages to do so. Am i completely wrong? Thanks
  12. Start game programming

    I asked around and i was told [left]Silverlight is a really pain to work with.[/left] [left][color=#282828][font=helvetica, arial, verdana, tahoma, sans-serif][size=3]Also, don't most of the stuff java can do on the web can be done with CSS/HTML5?[/size][/font][/color][/left] [left][color=#282828][font=helvetica, arial, verdana, tahoma, sans-serif][size=3]Thanks[/size][/font][/color][/left]
  13. Start game programming

    [color=#333333]Hello there![/color] [color=#333333]I am currently caught in a big loop where i am re-searching all over the place to see what fits my situation the best.[/color] [color=#333333]I currently know PHP, HTML and some mySQL.[/color] [color=#333333]I am looking to start developing games where the user can play it on their web browser (no download needed) but i also would like it to be a multiplayer game.[/color] [color=#333333]The way i want it, is that i would like to game to be integrated into my website and the website into the game. [/color] [color=#333333]I am also looking to have a couple (not one BIG game) other games, that use the same backend (to connect to the website, the user base, etc).[/color] [color=#333333]I was wondering what language is best to hit this with as i do not want to look back, in the future, and have to re-code everything because that X language cannot offer X feature.[/color] [color=#333333]Any help would be very nice of you.[/color] [color=#333333]Thanks[/color]
  14. Tools for Producers

    I have been searching for a long time now and i was wondering if there were any free software like Planning Force that i would be able to use on my server and have my whole team use it? Thanks
  15. Tools for Producers

    Negatif. That wont help me keeping my team updated with everything.