Keiro

Member
  • Content count

    2
  • Joined

  • Last visited

Community Reputation

100 Neutral

About Keiro

  • Rank
    Newbie
  1. Indeed, it is a good library. And actually, it gives me a memory buffer containing the decoded data via insertData() function. But first, I did not feel it gives us the size of this buffer. Then, after several test with Fmod and DirectSound, I don't understand how it works. That's why I asked if anyone had already done ^ ^
  2. Hi everyone ! I use the libtheoraplayer to include video payback into a game (http://www.gamedev.net/topic/557959-theora-playback-library-10-rc1/page__p__4610652__hl__theora__fromsearch__1). The sample on the lib use openAL to read sound but I should use Fmod or directly DirectSound.. Does someone has already developed the necessary classes for this operation (through the library of course)? Or can someone give me a little help on the dévleoppement of these classes? Thank you in advance Keiro