I am having issues getting input from the keyboard with various game projects I've been making with Microsoft Visual C++ 2010 and using DirectInput. I can build and run all projects fine, but I cannot seem to get any keyboard input for my game projects.
I've noticed that, when debugging, when I first press a key in the program I get a new message in the debug output window in Visual C++:
'CollisionDemo_BR.exe': Loaded 'C:\Program Files\Dell\QuickSet\dadkeyb.dll', Binary was not built with debug information.
This only happens when I press a key for the first time in the program. I've tried changing projects from debug to release, but that did not seem to work. I cannot change "dadkeyb.dll", for it is a Dell file.
I'm not sure what I'm supposed to do to get rid of this problem. I've done numerous searches and I can't seem to find anyone else with the same problem.
I thank any in advance for taking the time to look at this and I look forward to a reply.