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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

JohnArmstrong

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  1. Beyond 'Pink' Games: Industry and Academia Must Work Together ... - Huffington Post: Huff... https://t.co/JAACeLrHJj #Gamedev #videogames
  2. They Came, They Saw, They Played: 3 Reasons Game Developers Should Build for HTML5 - Gama... https://t.co/tuEGnhAXgw #Gamedev #videogames
  3. Twitter Gives Game Developers Another Tool - Fortune: Twitter Gives Game Developers Anoth... https://t.co/Ba4MRRvfbo #Gamedev #videogames
  4. Legendary Indie Music Studio & Gamevoices partner to offer Voiceover & #Gameaudio services to Indie #GameDevs. http://www.gamevoices.co.uk/profiles/blogs/legendary-manchester-indie-music-studio-announces-partnership-wit
  5. RT @NathalieNahai: About to talk on @SkyNews about why code submitted by females gets higher approval only when gender is unidentifiable #d
  6. I run a network called Gamevoices. A casting call is free. Over 10,000 actors available. 2000 on site at www.Gamevoices.co.uk. You contract directly with the actors.   regards - John john@gamevoices.com
  7. Hi   I offer free Casting Calls to my network of video game voice actors. Some are newbies, some are AAA title credited. You just tell them what kind of actors you are looking for and the parts you want them to play.  Examples of calls can be found in our blogs section.   In a case where you have a limited budget its best to also state how much you would like to pay or even ask for volunteers. Some newbie actors would do some work to get their first game credit- obviously if you can pay for a job well done- you should. The actors who are interested will respond and you get to choose which ones you want to use. Its a win-win.   Please visit www.gamevoices.com   John Armstrong john@gamevoices.co.uk @Gamevoices
  8. www.gamevoices.co.uk - Where Gamedevs find voice acting talent for video & mobile games and for actors to demonstrate their voiceover skills to the games industry. Over 1000 actors. Many newbies will work for acting credits or experience but also includes AAA credited actors and everything in between. Come and pay us a visit and find actors for your next game project. http://www.twitter.com/Gamevoices
  9.   Last week an Indie developer approached Gamevoices for actors to audition for their new game. We posted on site and within 3days had received over  800 views and 90 submissions, and the client is extremely happy with the  caliber of applicants, ranging from newbies to actors from franchises like Call of Duty, World of Warcraft, Walking Dead.   http://www.gamevoices.co.uk/profiles/blogs/indie-game-project-seeks-voice-actors   This particular client was offering actors royalties from their Indie game but there can be many forms of remuneration like this for voice actors.   Get in touch and see what Gamevoices can bring to your video or mobile game.   john@gamevoices.co.uk www.gamevoices.co.uk @Gamevoices  
  10. Haven't been here for a while. Thought I'd pay a visit and say hello.
  11. Can You Please Help Make The Halo Festival of Games in the NW of England a Reality.. Go to the fan page and 'like' it today.. http://www.facebook.com/pages/HaloFestival
  12. [img]https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-ash3/644643_306153532815727_1206539818_n.png[/img] North West England Video Games event planner looks for support from the local game development and gamers community. A North West games development enthusiast has designs on creating a video games event in Rossendale, Lancashire, against the backdrop of a five metre tall Panopticon artwork called 'Halo'. John Armstrong, who has been involved in the games and mobile industry for a number of years, hit upon the idea of creating the event following a discussion with business contacts about a similar event in United States. “I thought if it can be done there why can't I do the same here?” said Armstrong. “And what better backdrop than 'Halo'. The area needs a lift and Halo needs to return to being the symbol of regeneration it was originally intended to be.” Whilst still in the early stages of development, ‘The Halo Festival of Games’ has already gained the support of a number of high profile participants. The list of would be attendees includes video game writers, designers, voice actors and comic book writers and artists from iconic publications such as 2000AD, Marvell and DC Comics. Armstrong’s proposed festival has also received messages of support from the voice of Super Mario, Charles Martinet and Stephen Fry, a huge fan of video games, who tweeted details of the ‘The Halo Festival of Games’ to his 4.5m Twitter followers. The festival’s organiser is now looking for the support local educational establishments and UK game studios, as well as video game fans in general, to help get the proposed festival off the ground. “We’ve already had support for this event from the global video gaming community, they’ve shown a real interest in attending this event,” said Armstrong. “It would be great if the local community and UK video games industry could show their support and in the process help in the regeneration of East Lancashire.” List of potential speakers David Sobolov – Voice actor. Arbiter in Halo Wars and Azmodan in Diablo3 Adam Harrington – Voice actor. League of Legends, Assassins Creed Adam Howdon – Voice actor. Tin Tin from Adventures of Tin Tin Game and Anders from Dragon Age Dave Windett – Professional comic writer. Inspector Gadget, Daffy Duck & Korky Cat. Andy Diggle - Former 2000AD editor and Marvel and DC Comics writer Antony Johnston - Video game author of titles inc Dead Space Dan Walker - Batman Begins Batmobile designer and designer of Aliens for Crysis2, For more information go to facebook.com/HaloFestival or on Twitter @Halofestival or contact: john@thehalo.co.uk
  13. WGE:MAG 5: Out now. Games to Movies feature. Pdf- http://bit.ly/NF3VO7 inc: David Mullich- Cyberdreams and making games with HR Giger & Wes Craven.
  14. Deus-ex, AENetworks (Pawnstars,Storeagewars games); Twisted Metal Sweet Tooth- interview &more. http://www.worldgamingexecutives.com/page/articles-2
  15. "Since this first gathering and the agreement that resulted, the guild has gone on to organise other such accords in film, theatre, radio and television as well as providing guidelines and advice for a wide variety of other industries. By the end of 2004 it had become evident that the games industry was in need of such a set of guidelines. At that stage the industry mirrored the state of affairs in the film industry in the 1960s, with writers, employers and everyone in between uncertain as to a starting point for contracts, conditions and negotiations. While writers were starting to be employed more widely throughout the sector, not all writers knew that it was an industry that contained narrative, and many games companies were only just coming to grips with the existence of a peculiar beast - the professional games writer." Read the full article: [url="http://bit.ly/xawpYZ"]http://bit.ly/xawpYZ[/url] and post your impressions here- would be interesting to hear your thoughts