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nesdavid

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About nesdavid

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    Production
    Programming
  1. Could you share the code? that lib is used almost everywhere, it doesn't crash if you use it as intended. What compiler are you using?
  2. nesdavid

    Token representation

    I did a simple .h file parser so as to generate runtime information for c structs. I load the entire file in memory as a char* and my token struct is defined as follow struct token { u32 Len; char *String; }; The char* only points to a part of the memory, it doesn't generate a new string and the Len tells you where the string stops. Notice that this doesn't play well with other functions that expects a zero terminated string, whenever I need to pass a token to any of these functions I just have a TokenToString() that creates a new zero terminated char*
  3. nesdavid

    Youtube tutorials/Online courses

    I really like handmade hero show. But I can't say if there's good enough for a beginner. I'm an experienced game programmer and I learned a few things, but most of the time is pretty boring. Maybe you can watch a few and jump into your own conclusions. Cheers!
  4. nesdavid

    What should I do for my first game?

    When I was a young boy there were a path we used to follow, and it was, first make a tetris, then a breakout, then a pacman and finally a 2d platformer. Nowadays is easier if you use a framework, but I believe it still work. Maybe if tetris it's too hard you can make a tic tac toe first.
  5. Me da bronca la gente que se queja de X soft como si no hubiesen otras alternativas. // cc @mmustapic
  6. El bajo en Space oddity es increiblemente bueno! #davidbowie
  7. Thanks @Dedalord for our brand new mugs!
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