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simvector

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About simvector

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  1. simvector

    SvPascal

    Version 1.0-a2 has been released.
  2. simvector

    SvPascal

    Simvector Games is happy to announce the release of SvPascal v1.0-a1 (alpha). It's a modern, modular, object oriented programming language based on a Object Pascal, a light-weight IDE (SvDevelop) and an advanced 2D game engine (SvEngine) for Windows® PC. The engine uses Direct3D® for hardware accelerated rendering. It's robust, designed for easy use and suitable for making all types of 2D games and other graphic simulations. There is support for surfaces, textures, sprites, audio, streams, archives, configuration files, render targets, swap chains, databases and much more. SvPascal | Media | Downloads
  3. simvector

    SvEngine - Advanced 2D Game Engine

    Version 1.0-a3 has been released.
  4. simvector

    SvEngine - Advanced 2D Game Engine

    SvEngine v1.0-a2 Released. Changelog Version 1.0-a2:Fixed a problem with TSvPrototypeGame class reestablishing the active viewport after recovering from a context switch.Added PostStartupInit and PostStartupDone to TSvCustomGame class.Added TSvConfigFile classAdded support for Delphi 5,6,7,2006-XEAdded support for Lazarus/FreePascal (official release version).Restructured units needed to support mentioned compilers.Other misc changes and enhancements.
  5. simvector

    SvEngine - Advanced 2D Game Engine

    Coolness.
  6. simvector

    SvEngine - Advanced 2D Game Engine

    Great!, that is just the sort of feedback needed as well.... game playing perspective. I'm a programmer so it can get a bit difficult to "see" from a player perspective (easy to get lost in the 1's and 0's... haha). Sweet man. I may contact you later and shoot some ideas past you to get a different perspective if that would be okay by you.
  7. simvector

    SvEngine - Advanced 2D Game Engine

    @LainaLainnn Cool, cool thx. They are sort of proof of concepts and a way to give the engine some workout. I plan to expand them into full games in the coming months. I'm always open to ideas so feel free to share if you like.
  8. Simvector Games is happy to announce the release of SvEngine v1.0-a1. It's an advanced 2D game engine for Windows® PC and use Direct3D® for hardware accelerated rendering. It's robust, fully object oriented, designed for easy use and suitable for making all types of 2D games and other graphic simulations. There is support for surfaces, textures, sprites, audio, streams, archives, configuration files, render targets, swap chains, databases and much more. SvEngine | Media | Videos Be sure to follow us on FaceBook, Twitter and YouTube. We will follow you back.
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