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AdamBrown

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About AdamBrown

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  1. AdamBrown

    So much for the end of days...

    Why is the rest of the world obsessed with labeling things American. America is one of the most diverse nations and still people label us in a negative light. It must because most of whats on tv is American but I dont know how many times ive seen the phrase "stupid American"
  2. AdamBrown

    If you could see any movie made into a video game

    I Am Legend would be fun, I like the whole zombie survival thing, especially barricade movies where everything seems to be going right but someone screws it up. I always though an mmo should be made like that. Think of a 3d urban dead.
  3. AdamBrown

    Great underrated game that hasnt been duplicated

    Most people in the game train their fighting or crafting skills. The skill system is use based so you get exp from using its a bit grindy but in its prime there were 2 large guilds fighting each other and both had guild halls. Ultima online is similar but ultima online kinda seems dull because the whole map is flat and the houses are on raised foundations. In rpgwo you can level and raise the ground and there is a "second" map underground that can be mined but plants wont grow. The lighting and line of sight system is also interesting. If you try it, dont be put off by the graphics and lack of players. If you decide to try it, in the chat box type /g to talk to other players globally for help
  4. AdamBrown

    What is the most immersive game you have played?

    RPGWO at rpgwo.com its an online rpg 2d game with pvp, pve, crafting. you can buy land on plots then do whatever you want with the land like build a house or farm. underground are mines where you mine for minerals to make things with. the game is skill and level based with no classes. you create your own class and allocate attributes. the crafting and land owning system is unique
  5. What appealed to me about the game is that you can build a house with another person the way you want to. Log out and the next day the house is the same. When there are 50+ players on the game, what looks like neighborhoods appear on the map. Everyone wanted to be as close to city as possible so whole sectors were taken by houses and it had a great community feeling with personality. All this with pvp, pve, and crafting elements so it truly had that Medieval feel. The game has maybe 5 players on these days so its pretty disappointing.
  6. AdamBrown

    Great underrated game that hasnt been duplicated

    Ultima onlines house system is based off currency which isnt too fun. I suggest you guys try this game.
  7. There is very small game called RPGWO (role playing game world online). It has its own site rpgwo.com and forums rpgwoforums.com Its been around since 1999. Ive been playing it since 2003-2004. It had more players then (around 40-50) but it is unlike any other game ive played. Its 2d and the entire world is persistent. As you can see from the screenshots you can make your own houses. you can make it anyway you want it. The process of building a house is usually leveling the ground with a shovel and discarding the sand. Placing flooring down with boards you made by cutting down a tree using, then using a saw on the log to create boards and then tiles. You can use boards to create individual walls on a tile so you can make anything you want. Haven hearth comes close to this but its not quite as face paced and the houses arent as creative. The game has a lot more to it and it really has the mmorpg elements that modern games dont have. The players have diminished because of all the worlds being "wiped" and restarted but this game is a gem when it has a playerbase. There is much more to the game than I have said with an extensive crafting system called "usage" Ill give a demonstration to anyone wants to play 1 person created it so I wish someone would spend time recreating something like this.
  8. There is very small game called RPGWO (role playing game world online). It has its own site rpgwo.com and forums rpgwoforums.com Its been around since 1999. Ive been playing it since 2003-2004. It had more players then (around 40-50) but it is unlike any other game ive played. Its 2d and the entire world is persistent. As you can see from the screenshots you can make your own houses. you can make it anyway you want it. The process of building a house is usually leveling the ground with a shovel and discarding the sand. Placing flooring down with boards you made by cutting down a tree using, then using a saw on the log to create boards and then tiles. You can use boards to create individual walls on a tile so you can make anything you want. Haven hearth comes close to this but its not quite as face paced and the houses arent as creative. The game has a lot more to it and it really has the mmorpg elements that modern games dont have. The players have diminished because of all the worlds being "wiped" and restarted but this game is a gem when it has a playerbase. There is much more to the game than I have said with an extensive crafting system called "usage" Ill give a demonstration to anyone wants to play 1 person created it so I wish someone would spend time recreating something like this.
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