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About gavengaven

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  1. gavengaven

    Horizontal growth vs Vertical growth.

    As far as I remember it is also the way of Vampire: Bloodlines (from White Wolf as well). I believe it is a great approach though it may be confusing for some at first as it is not fully apparent whether the new abilities are replacements or additional options. I am also considering to develop a new system that has both options to gain mastery/specialization and learning new skills. Maybe with a clever "synergy factor" it could be achieved to inspire players to go with a healthy balance of specializing and learning a set of "active" skills. It may be a good idea to consider that some players prefer to play more aggressively - with preferance to active skills, and some just like to sit back and watch - probably prefering the passive skills.
  2. gavengaven

    What is the most immersive game you have played?

    I was really flashed into Star Wars: Knights of the Old Republic, Baldur's Gate II - Shadows of Amn and The Elder Scrolls: Morrowind, and Oblivion. KotOR has great storytelling and outstanding characters/personalities. I could have imagined more freedom and non-linearity but it works as it is. BGII was very atmospheric, the painted 2D graphics was way better for immersion than the 3D of rpgs of its time. For me, the TES games are exceptional in the free-roaming scenario. I prefer larger open areas and less closed up dungeons/caves and the always present sewers( - who came up with that place by the way -).
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