A n00b programmer

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About A n00b programmer

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  1. Character designs

  2. Hey all! I'm currently working on the basic game play. It should be a few days before I finish. i'll post it on yoyogames.com's website for you guys to try out. I'm also going to have some of the neighborhood boys test out the game.
  3. The Game Maker's Companion

    It's a very good book. I have it. I usually use it for reference.
  4. A beginner question about game engines.

    Game Maker. It has superb 2d graphics and amazing 3d graphics. It's very easy to learn, and it's very powerful. Go to yoyogames.com (i think that's the link) to download it.
  5. The new guy says Hello!

    [quote name='mjustison' timestamp='1307553559' post='4820989'] Hi, Since I'm new to all this I wanted to introduce myself; I'll likely be skulking around here a lot in the coming weeks/months/years. While I started out my college education in computer science I eventually decided to skip all that and go into an art field(perhaps not the best choice). Though I love working in visual effects, I feel like I'd find more satisfaction going back into programming. I know my way around C++ and a little bit of Python. My best guess was to hit the ground running and mod games through the Source SDK or start with SDL. I'm interested in the graphics end of programming (and all the excess mathematics it requires), but I'm probably most interested in AI programming. Any thoughts or experiences are appreciated. Particularly if you've used the Source SDK. Also, the faq recommends C# for beginners. Even though I'm not quite a beginner, would this still make sense? Thanks! [/quote] Hey! I'm a 14 year old! I know a bit of C# and a little bit of Mac Basic. I also know a mix of the others (JavaScript, C++, etc). I'll be hanging around here as well, and making some indie games as well to improve my game making skills and my resume.
  6. Hey guys! I finished all 5 gun models! Now I'm going to start doing a basic game using shapes to test out the 3ps shooting game mechanics.
  7. Newbie gun models

    Models made in blender, rendered in maya.
  8. Hey guys! I have finished two more guns out of 5. Tomorrow I'll finish the last of these, and then start to work on the 3rd person sprites. I also finished the map game play on a piece of paper. I'm going to have a few of the kids on the block try it out and adjust as needed.
  9. Thompson 1928

    [quote name='et1337' timestamp='1307420415'] Looks great! Now texture that son of a gun. [/quote] Thanks! But, I'm not a very good texturer, and I don't know how to make one.
  10. C++ books

    The Game Maker's Apprentice. Game Maker is really easy to learn, and you can do a lot with it.
  11. 06/05/11 - making the gun models

    Hello all, and welcome to the very first post of my first developer journal! I am making 5 gun models, so far I have two of them uploaded. You can see them up above. I'm also starting to make the game design document. I will not post it until after the game is finished. On my next post I hope to have finished a few more models.
  12. Contest, anyone?

    [quote name='JBourrie' timestamp='1307253723' post='4819647'] It's hard to get newbies to focus on one project for three months. Good luck ever getting a large number of them to focus on 1.5 year projects In my opinion, you're better off doing short contests (2 weeks to 3 months) instead: more people will get finished, it will force creative solutions, and you'd be surprised what you can do when the time pressure is on. [/quote] It's true, I must admit.
  13. So you want to be a real programmer?

    Someone once told me learning C++ was like learning how to juggle knives...
  14. Unity 3D - Worth Learning?

    I think it is, but first you should probably get used to learning one of the scripting languages. I think C# is the best, but that's because I came from the windows phone 7 environment. I heard JavaScript is easier to learn, any thoughts?