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fyrkant

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About fyrkant

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  1. fyrkant

    3D MMORPG makers for newbies?

    [/font] "Trolling" would mean that I was doing this for fun, which sadly is not the case. But I'm definitely not doing something good, as I'm spamming up the thread with my replies that aren't helpful to the OP's original question, although they were all an attempt to be helpful to the OP (as he was being treated unfairly). I know all of this already, yes. I'd have stopped long ago if I'd heard that the people arguing with me on this got the point.
  2. fyrkant

    3D MMORPG makers for newbies?

    YOU'RE NOT SAYING ANYTHING ANYONE DOESN'T LIKE TO HEAR. I'm not a flaming little n00b. I'm not acting like that, you're getting the wrong idea. From the start I've just been trying to tell the people who were thumbing down the OP for no reason at all WHY they were acting strangely, i.e. trying to explain why their replies weren't HELPING THE OP, and thus why it's not strange that he wouldn't have much use of their advice. Please do explain to me why it was perfectly fine for people to behave like that to the OP, but it's not at all okay for me to say "hey, what are you doing?" when the OP is being treated unfairly. COME ON, people.
  3. fyrkant

    3D MMORPG makers for newbies?

    For you guys who still don't even get what I'm trying to say in this discussion, I'm not saying "this is a good reply! delete all the other ones, I'm the ruler around here and decide such things!" I'm saying, if any of you wanted to be helpful to the OP with the questions at hand, that's the type of response that actually is useful to him. The only reason I'm saying any of this at all is because some of you guys were treating the OP in such a strange way (i.e. rating down his replies as if he had done something wrong just by saying "thanks, although this is not what I'm looking for"). The recent replies are more relevant to the topic as far as I can see. In general, staying on topic is likely to be more helpful than not to. That was my point. It's also in the FAQ for this forum.
  4. fyrkant

    3D MMORPG makers for newbies?

    Let me show you something: THREAD: "3D MMORPG makers for newbies?" "Hi, I'm completely new to everything (video game making and this site), but I wanted to make a MMORPG in 3D where you can move via keys instead of the mouse. I've been looking around for programs for newbies that might be able to do what I want, but they all seem to be for click-and-move single-player games, shooter games, or 2D games. Since I'm so new to everything, I'd want any scripting/programming to be in a language easy for beginners to learn." [/quote] It doesn't say, "How can I make a 3D MMO (yes, massive is a requirement) RPG with basic graphics, despite the fact I know nothing about programming?" It asks for if a specific type of programs are available. The questions are different and the relevant answers will be different. An example of a helpful answer, like I've said before, would be "there aren't any programs like that, you'd have to make it from scratch, I'd suggest to use programming language X as I think it works well for this type of game" (if that was the case). STOP ASSUMING WHAT OTHER PEOPLE THINK, and why are you claiming I'm saying it's irrelevant for any other reason than that it actually is? I don't dislike anyone's answers. My only points are: 1) Some of the answers in this thread are irrelevant to the topic and thus not necessarily helping the OP in any way at all, so if the people posting them actually wanted to be helpful, they'd have to change their approach. 2) Thumbing down the OP's responses seems rude and childish considering what he was replying to (example: an unhelpful reply) and how he was replying (example: not rudely). Really, how difficult is this to understand? And when did I do this? Deciding that people shouldn't behave like they want is generally the job of the mod of the forum, there is likely to be chaos otherwise. Deciding that the OP can behave like they want sounds like something a mod would not allow, I fail to see both how the OP has "behaved like they want" in any negative sort of way and how I have "decided that he can do so". I would see the irony if there was any to be seen.
  5. fyrkant

    3D MMORPG makers for newbies?

    This is also helpful to the OP. I'm not sure if the OP claimed that general programming language advice was irrelevant, but I'm fairly sure I didn't.
  6. fyrkant

    3D MMORPG makers for newbies?

    To the person who voted down this reply of mine: I'd be delighted to hear what's so wrong with it. ETA: Very funny. I guess there's some humour in this little hole after all, I was beginning to think none of you were actually gamers. ETA2: Fabulous, please continue. ETA3: After long and difficult afterthought, I've decided that you may vote on my post.
  7. fyrkant

    3D MMORPG makers for newbies?

    That's silly. You'd gain experience in cooking from trying to bake a ten-story wedding cake even if the only thing you'd ever done before was look at them. No matter how difficult it is, how much time it takes, how much easier another work plan would have been, you will still gain experience, even if your project ultimately fails utterly.
  8. fyrkant

    3D MMORPG makers for newbies?

    In case anyone was wondering, THIS is a relevant reply. In response though, the OP wouldn't know if it could exist or not as he states directly that he's new to game development and knows nothing of programming. But your comment is perfectly good and likely to be useful to the OP in his search for tools to use.
  9. fyrkant

    3D MMORPG makers for newbies?

    What are you talking about??? The whole point is that people are giving advice on the wrong topic. NOT that it's wrong to give advice based on personal experience as a general idea (it can be difficult to do anything else). For the umpteenth time, the OP's question was and is not "how difficult is this?" or "should I attempt this at all?".
  10. fyrkant

    3D MMORPG makers for newbies?

    1) You don't know what the OP wants to hear, aside from what's already stated in his post. 2) If you can't give the answer that he seems to be looking for, then at least answer other options FOR DOING WHAT IT IS HE'S PLANNING TO DO, not for "just do something else instead until you know enough", even if that's what you would personally do. Like I've said, all people are not the same and do not want the same thing or work the same way. Nobody is saying you're bashing him. Are you looking for drama? I'm just saying it's irrelevant to the topic, and you're treating his replies in a very strange way. Nobody was calling anyone a liar, either. As a surgeon wishing to be hired by a hospital, you couldn't do that. The fact is that the indie gaming industry is a place where you can do this. If you're only interested in text-based games and not in any kind of graphics whatsoever, you can focus on that and put all your energy into figuring out how to make a really advanced text-based game, if that's what you want to do (no matter if it would be easier for you to start learning in a different way). How many times will I have to explain that people are not the same, and you can't assume that every single person ever doesn't understand the complexity or workload associated with game development?
  11. fyrkant

    3D MMORPG makers for newbies?

    That's the whole thing. PERSONALLY, you wish. People are not all the same, even if many seem to be. Don't assume that everyone else wants the same thing you do, that's just silly. If you really wish to assume that, then do what I said and ask them beforehand if they do or not. Fruitless, but not your decision to make. It's up to everyone to decide if they want to spend their time on a hopeless project or not.
  12. fyrkant

    3D MMORPG makers for newbies?

    Very possible, but in most forums that doesn't make it a-okay to start giving mildly unrelated advice and then proceeding to vote down the OP's reputation for not taking the mildly unrelated advice to heart. What would have been a lot less unrelated? Let's say there's absolutely nothing like what the OP is asking for, nothing even close. Then a relevant reply would be: "I'm pretty sure I've never heard of anything like that. I recommend you use method X / programming language X / software X / tutorial X to start getting anywhere on your project instead. It might not be what you were hoping for but hey, at least I'm not telling you it's impossible and that I know how it's going to end as if everything always went according to my personal expectations based on my personal experience with people and huge projects."
  13. fyrkant

    3D MMORPG makers for newbies?

    Yes, there was plenty of solid advice, and the solid advice that was actually relevant to what the OP was asking for in the first place, he thanked for and probably made use of. The advice that wasn't actually related to his question he didn't go "omg what, shut up" at, but answered stuff like "that's not what I'm looking for, though" to - which I absolutely and completely fail to see how it's worth to thumb down. He was just being honest. And yes, I felt a need to bold that. I know I'm sounding like a jerk, but this thread is really tiring, and I don't understand how difficult it can be to just grasp that some of these replies just are irrelevant to what juicypuffin is asking for. He pretty clearly knows that it's difficult, he just really wants to do this. Why are you guys thumbing him down and making a fuss out of that he's not blindly accepting the "go do something else until you level up, or have a company behind you before you do this" advice? It's his problem if he doesn't. I'm not saying the advice is bad. I'm saying the advice is unhelpful to the issue at hand. This advice is all fine and dandy if someone is asking "how difficult is this? can I do this on my own? how much effort is this going to take? am I perhaps being unrealistic?" I already said this, but personally I've made tons of small games for experience. It's a great way to do it if you roll that way. It's just not relevant in this thread.
  14. fyrkant

    3D MMORPG makers for newbies?

    You guys, please understand that the point isn't "please don't discourage me, that's mean and too realistic for my taste!" but actually that nobody was asking for advice on figuring out how much of a nightmare this is going to be.
  15. fyrkant

    3D MMORPG makers for newbies?

    Yes, but why assume that someone doesn't understand the amount of work it takes? Of course, there are tons of people who don't understand it, just as there are tons of people who absolutely do understand it, and don't need to be told this over and over again without asking for it, while trying to explain that they in fact do know it already. I imagine people will blame this on their previous experience with n00bs, but that's a lame excuse, guys. Think for a bit before you assume every newbie is badly informed and ignorant. If you feel the need, just ASK - "Do you understand how much work this would take, and that it might end in tears?" If they reply "Yes, I think I do", then leave it to them and try to actually help out technically instead. It doesn't matter if it's discouraging or not, what matters is that they were not asking for help to decide whether it's a "realistic" goal or not. If they were, that'd be different and everyone could be just as discouraging, encouraging, or whatever as they want. Your comparison isn't relevant either, for the same reason. It would have been: "Yes, I know it's the grand canyon. It's going to be difficult. So, how do I best go about doing it?"
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