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About Liuqahs15

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  1.   ^ Dunno why my comment's getting so many downvotes. This is yet another of the endless posts on gamedev every single day asking the same question that has been asked here. It's not even a good question.   "But I wanna know what the guys on gamedev think!" Well here, I looked it up on gamedev for you.    http://www.gamedev.net/index.php?s=91066940eef8fce03e6859dbf8065824&app=googlecse#gsc.tab=0&gsc.q='where to start mobile games'   Seriously, to everyone reading this, the next time you want to know where to start with anything, be it programming, cooking or mud wrestling, just look it up. 
  2. Temple of the Abyssal Winds Trailer 2

    Looks really cool and detailed! Very impressive. But the art style is dated. If you fix that, it could be a hit.
  3. Adventures in PR…

    Excellent read. Lots of helpful links and information, and a fun story about an indie haha.   After reading about the amount of time you put into marketing, e-mails, etc, it hit me that maybe I should figure out a way to track the increase in hits to my website that correspond to the time I put into marketing. That way I can find a point of diminishing returns and not have to kill myself spending extra hours on unneeded work.
  4. Hey thanks for writing this up. It was a great read.   You should make a new trailer that emphasizes the fact that it's for fans of lunar lander. That seems like a huge missed opportunity.
  5. Do any commercial games use the free sprites?

    Hidden In Plain Sight, the XBLA/Ouya game uses free art, and it's pretty successful.
  6. Here's a great tutorial you should check out any time you want info on getting started in mobile games:   http://bit.ly/1c4NfgB
  7. Top Or Bottom?

    I expected a very different thread given the title.
  8. Can you talk the programming techno talk?

      I've sincerely never experienced anything but friendliness on stack overflow, yet I often see comments like this. Maybe I'm doing it wrong.
  9. Designing a "quest" system for top down 2d rpg

      Just curious. What do you mean it's not safe?
  10. Hobbies for game developers

      I have to admit (to be honest, not to criticize you or get into a flame war), that sort of thing has always bothered me. I mean, if you were like Lebron James, a guy who played basketball, and football when basketball season was over, and ran track, and would spend all day riding his bike to different parks to find good players to compete against, it would never occur to you "I need to find a hobby that involves more... technology." And yet so many people come to the conclusion that they not only can use too much technology, but they should avoid this fate at all costs.   I play basketball as a hobby. A team sport like that is great for a programmers, who are typically not into being in large groups and communicating nonstop. You can't even play basketball if you don't have the confidence to walk up to a group of 4-8 total strangers and ask to play with them. You definitely can't play if you're not going to defend yourself when someone says you're bad at it. It happens to everyone all the time. It's a good social-anxiety-killer.
  11. How hard would it be to...

    Shouldn't be that hard. With graphics libraries, the terms are the same but the implementation is different. So if he uses a term that's alien to you, just google "[term] Allegro 5" and see what comes up. It will be tedious, though. Good luck.
  12. Hello, using Unity & Oculus

      Why'd you roll your own?
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