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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

LavontaeLewis

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  1. Oh, you can leave some feedback if you want. Much appreciated I heard some of your music from your website by the way "really" profressional sounding and nice
  2. One thing I found that helps is to [u]take your time[/u] and go through every single preset in your VST/sound library/etc and put the sounds that inspire you into a "favorite sounds" folder...This way when you go to make a new track you already have sounds you like at the ready without having to waste time trying to find a good sound during the creative process Takes patience but it's worth it..I found some diamonds in my libraries that I never knew were there. This is also an excellent cure to Producers block. www.OfficialMajesticMastermind.com
  3. No thanks. I don't take crititcism. Positive feedback is encouraged though
  4. A creative and unique atmospheric/ambient track I made using a mix of world percussion and electronic synths http://www.hulkshare.com/296ryi4734u8 Feel free to download. Enjoy
  5. This looks really good. Don't see anything wrong, it's crisp, clear and imaginative. Keep up the good work is all I have to say
  6. Hey Got_Rhythm..I think your storyline was perfect. It's different, unique, original, creative and imaginative. Keep going with it I like how you give the player choices which switches up the direction of the game...so that one you can play the game more than once.
  7. Sounds like a really creative and imaginative story. Keep building on it
  8. Relaxed concentration/focus seems to be the key to me. When my attention-span and focus is up I seem to flow through tracks better. Relax and focus on the music. Its all about having fun
  9. Something Wicked This Way Comes ---------------------------------------------- Really nice. Percussion is real fresh and crisp. Piano is nice also Also don't worry about your music being overly-realistic..nothing wrong with creativity and imagination Overall, really nice creative work and your music is perfect for games
  10. Hello my name is Lavontae..producing music under the alias "MajesticMastermind" I offer non-exclusively high-quality game music for indie game developers at www.OfficialMajesticMastermind.com/gamemusic All tracks only $19.95 each and you can use as many times as you like just credit me as "MajesticMastermind" I can also compose custom music for your game in any style/mood you want to bring your game creation to life. I can cover Cinematic Orchestral, Electronica ambiance, fantasy ambiance, dark ambiance, peaceful and relaxing tunes, catchy tunes, chiptune/8-bit retro, piano, hip hop, rap, Jazz/ Blues, and more to add the sparkle, immersion, and emotion your game needs I don't have a set rate for composing services, just let me know your budget and if it's reasonable, I'll provide a contract and get started on your game music as soon as possible. Here are some testimonials from previous happy clients [b]Testimonials [/b] “I was looking for a good music composer for an indie game that I am developing at the moment. Lavontae, after looking at the project came up with 7 excellent tracks in no time at all. Our mode of communication was only through e-mail and yet, he properly understood what I had in my mind. The results were excellent and I incorporated all the tracks in my game. If you want excellent music to be produced in no time at all, Lavontae is the person that you should pick. He has good communication skills, is creative and is able to produce totally different sounds that keep the overall experience fresh and lively.” [i] [/i][u][i]Top qualities: On Time, High Integrity, Creative[/i][/u] -Umair Khan “Lavontae is a great composer who takes your concept, and mixes his own ideas to produce a fantastic final product.” [i][u]Top qualities: Great Results, Good Value, High Integrity[/u][/i] - Orlando Rodriguez [b]Contact Info[/b] Email: majestic8390[at]gmail[dot]com Website: www.majesticmastermind.tumblr.com Twitter: @Majestic8390