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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

shaadjd

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  1. Wait I found something when I right click on the file magamar.java and select run it runs successfully, I was using the Run option on the main menu bar and when I triend using that run option it still had an error is there a difference between those two type of run commands?
  2. I'm using JDK and Netbeans along with a book that teaches how to program using java.
  3. sorry I'm not catching on >.< to start off simple do I need to rewrite the code I wrote or is it another problem?
  4. Sorry the book I'm using gives me those exact lines to code and I did it down to the letter but I'm not sure what the poster above me mant by the file name has to be named Magamar. I don't understand what you posted could you break it down into something simple? I can post a SS of what I'm doing but I don't know how I'm on windows 8. typing public class Magamar.java didn't work @.@ still at a lost.
  5. so it should be public class Magamar.java if I understand you correctly? And thank you for your reply!
  6. Hello,   I just started learning programming and I'm using java and I'm running into a issue getting the code to work. Here's the code I'm using:   / /create a class named Magamar public class Magamar { / /this is the main method public static void main (String[] args) { / /this prints whatever is below. System.out.println("Hello World")  } }   Now I can get this code to build but not run, when I run it I run into this error:   Error: Could not find or load main class magamar.Magamar Java Result: 1   I don't know what is wrong, can some one point out to me my error?