im trying to make AA games no iphone angry birds i have been modeling for like six months know a lttle c++ and unityscript what would be the best for a open world fps (unity seems to be fairly good at large maps but everything looks like utter crap graphics wise)What about udk? and there will probably be at most 100 to 200 people on the map at once (i have them very low poly but a good texture)
unity for a while, i know the interface, basics of scripting, other crap but i have noticed its not the best speed or graphicly.
WHAT I NEED TO KNOW
1 whos best at large maps
2 whos best at speed(fps)
3 whos best at a lot of stuff on the map at once
4 the overall conclusion of what u think i should use
an entirely diffrent engine as a suggestion would also be apreciated if you think that they are better for my situation but please explain why better at lots of characters etc.