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cpolus

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Everything posted by cpolus

  1. Son of Nor   Telekinesis • Terraforming • Elemental Magic     [video]https:[/video]   Game Description ****************** Son of Nor is a PvE single- and co-op and PvP multiplayer game for up to 4 players (split-screen, LAN, internet) that experiments with various game mechanics. It has almost no UI, yet players have telekinetic powers, the ability to terraform, and multiple types of magic at their disposal. All powers have their individual tactical use and they can be combined to creatively prevent damage from or deal damage to enemies. For example, only basic magic can be invoked directly but basic spells interact with each other and can be combined to new, more powerful magical effects.   Watch the video   Game Facts ****************** Genre: This is an action adventure with puzzle elements in a desert setting. Platforms: PC, Mac, and Linux. Release Date: March 31st, 2015. Get it on Steam.   Developer Information ****************** Website: http://stillalive-studios.com Facebook: https://www.facebook.com/stillaliveStudios Twitter: https://twitter.com/#!/sasgames Dev Environment: Unity 3D   Video Dev Diaries ****************** We've been doing dev diaries for more than 3 years every week now. We accumulated more than 114 videos with exclusive insights into our development journey http://www.youtube.com/user/stillaliveGameStudio/videos     Chris
  2. cpolus

    Son of Nor

    SON OF NOR OUT NOW ON STEAM! Wooooohoooo!   After 3 years and tens of thousands of hours, we are proud to release Son of Nor on Steam today. Check out our launch trailer and grab a copy of Son of Nor 15% off while it lasts ^^ http://bit.ly/SON_Steam   A big thank you to this community who gave us lots of motivation and inspiration!   [video]https:[/video]
  3. cpolus

    Son of Nor

    Thanks! That's a good tip! will do
  4. cpolus

    Son of Nor

    In our 3rd trailer we focus on all the peripherals supported by Son of Nor. We had lots of fun experimenting with and implementing this awesome gear.   Of course Son of Nor is primarily played with mouse & keyboard or game controller, but if you like experiments, being on the edge, these gadgets are for you! And Son of Nor supports them!   [video]https:[/video]
  5. cpolus

    Son of Nor

    Son of Nor Focus Trailer #2. We're diving into the magic system. The video starts with a scene containing voice-over, which we're proud of as a small indie team.   We recorded it in a professional studio in LA with voice talents that spoke for Diablo 3, World of Warcraft, Mass Effect, Naruto, and we even have the guy voicing the Prince of Persia in the Sands of Time trilogy. Enjoy!   [video]https:[/video]
  6. cpolus

    Son of Nor

    Our FIRST release trailer in a series of FOUR. Here, we focus on terraforming & telekinesis.   [VIDEO]http:[/VIDEO]
  7. cpolus

    Son of Nor

    This is the LAST dev diary before the release on March 31st! 9 days from today, Sunday 22nd! YEEEAH! The release will be THE most important event in the game's 3 years of development! Please spread the word on Twitter, Facebook, download one of our Facebook banners. We got really cool ones with 2 more to come: http://sonofnor.com/community/ Our focus has shifted towards promotion. Julian had some interviews and flew to San Francisco last week for a promotional tour. Chris is working on the 4 release trailers that will start appearing this coming week. Because it's fun, Chris will appear on Hot Pepper Gaming, where he'll talk about Son of Nor but first has to eat a super hot pepper. Join in, we'll link to the video once it's out! Curse's gamepedia will be the official place to go if you're looking for tips, secrets, tactics, or where you'll gradually find the location of all the collectibles. Curse hosts our official Son of Nor Wiki! http://sonofnor.gamepedia.com/Son_of_Nor_Wiki What's our next project? We're already working on a new game at stillalive studios. Follow us on Twitter (https://twitter.com/SASGames), Facebook (https://www.facebook.com/stillaliveStudios) or subscribe to our YouTube channel (https://www.youtube.com/user/stillaliveGameStudio) to see what's next! http://forum.sonofnor.com [VIDEO]http:[/VIDEO]
  8. cpolus

    Son of Nor

    thanks! we're super excited and also very nervous hehe
  9. cpolus

    Son of Nor

    We're wrapping up Son of Nor! It's almost ready! It's less than 3.5 weeks until release! AAARGHHH! Release is March 31st 2015! Intro movies are now rendered in full HD and with great sound for English and German voice over. Also the outro movie is now done! Secret revelations about the Horastes statue. Original soundtrack was wrapped up, too, and looks gorgeous in one's music library. Chris was super busy the last few weeks creating all planned release trailers for the marketing and PR team. Sneak peek. What's our next project? We're already working on a new game at stillalive studios. Follow us on Twitter, Facebook or subscribe to our YouTube channel to see what's next! [VIDEO]http:[/VIDEO]
  10. cpolus

    Son of Nor

    We need help! People in the office can't decide if the dress our female Son of Nor player character wears is blue, gold, white or black! What's your opinion?  
  11. cpolus

    Son of Nor

    Son of Nor has a release date! Julian walks you through all the little details we optimized in the tutorial level the past couple of weeks. There's so much we improved! After integrating all the voice-overs, all translations, backer characters, credits, names, there's not much left to do. We looked for an optimal release date and hope we finally found it on March 31st. It's extremely hard to find a release date for an indie project. We have ONE SHOT at getting a little press brouhaha and it's important not being drowned by AAA titles that will surely take away journalist's attention. We spent 3 years developing this ambitious title and it would be pretty stupid rushing it at the cost of nobody noticing. It seems March 31st is a calm week.  Having said that, we're pretty much done with Son of Nor and use the time to improve small things here and there and looking into some last bug reports! [VIDEO]http:[/VIDEO]
  12. cpolus

    Son of Nor

    Coming ever closer to release! Kickstarter awards went into production! This week: Kickstarter rewards (physical and digital ones) are being produced. Bible of Nor, game boxes, t-shirts, medallion of Nor, Kickstarter exclusive characters and vanity items are in, backer NPCs are in, too! Also, credits for the wall of heros and end credits are finalised. German voice recording was finished, edited and implemented. All translations are now done, too. German, Russian, Spanish, Italian and French. Ricardo shows how he created the game's intro movie. [VIDEO]http:[/VIDEO]
  13. cpolus

    Son of Nor

    We completed implementing all English voice-overs! And: We have the voice of the Prince of Persia for our male player! WATCH! This week: We spent 2 days recording German voice-overs and I thought it would be interesting to learn how such a session works. If you ever thought of integrating voice-overs, we show how we worked with 2 professional recording studios and several actors. We also completed implementing all the English voice-overs! We show you David Shaughnessy, who voiced characters in World of Warcraft, Elder Scrolls Skyrim, Mass Effect, and is our Tanath, vase artisan and a guy in town http://www.imdb.com/name/nm0789479/ And Yuri Lowenthal, who voiced characters in Diablo 3, he was Sasuke in Naruto, he was in Guild Wars 2, Mass Effect AND ... see for yourself. He's our male player character http://www.imdb.com/name/nm0523180/ [VIDEO]http:[/VIDEO]
  14. cpolus

    Son of Nor

    Next batch of professionally recorded voice-over! This week: stillalive christmas party, final animation update, Sarahul can catch fire, visuals of spellbook improved. We also implemented more voice-overs which were recorded in professional studios in LA by pro actors. We show you Kate Higgins, who voiced characters in Legend of Korra, or Sakura in Naruto Shippuden and is our main female player voice http://www.behindthevoiceactors.com/Kate-Higgins/ And Oliver Vaquer, who voiced characters like Robert Lutece in Bioshock Infinite or played in TV series like Dexter or gave his voice to the Killer Queen in Family Guy. He's our Vuushaar http://www.imdb.com/name/nm1192100 [VIDEO]http:[/VIDEO]
  15. cpolus

    Son of Nor

    We implemented THE FIRST VOICE-OVER recordings. It's amazing hearing townspeople and villains speak!! This week: New Sarahul scout model, improved visual feedback on various spells, great news for all geeks who enjoy hidden secrets and story elements. We also implemented voice-over recordings which were recorded in professional studios in LA by pro actors. We show you Dave B. Mitchell, who voiced characters such as Ash in Alien Isolation, Ciggma Khint in Bravely Default, and the judge in Phoenix Wright: Ace Attorney. http://www.imdb.com/name/nm2022559/ And Liam O'Brian, who voiced characters such as Gollum in Middle-earth: Shadow of Mordor, Phillip in D4: Dark Dreams Don't Die, or Gaara in Naruto Shippuden: Ultimate Ninja Storm 3). http://www.imdb.com/name/nm1240448/ HOLIDAY SCHEDULE: We're taking a break over Christmas. The next dev diary will air January 11th, with more voice-over integrations and new cool things. [VIDEO]http:[/VIDEO]
  16. cpolus

    Son of Nor

    According to our testers, our efforts to improve those little gameplay details have a big positive impact. It's rewarding seeing the improvements work! More work on animations, visual effects, comfort features, spellbook, collectibles, and spell variations. Indie Corner: This time we feature Team Indie, by our friends at Brightside Games. It's a puzzle platformer where current indie heros have to work together to succeed. All with their individual powers: BitTrip Runner's CommanderVideo can slide, Jitters can create platforms, Braid can manipulate time, and characters from Tiny & Big, Badland, Dustforce and others help you out! http://teamindie.brightside-games.com NEW DEV DIARY SCHEDULE: Just as a reminder, we release a dev diary every 2 weeks. [VIDEO]http:[/VIDEO]
  17. cpolus

    Son of Nor

    Community feedback cuts out the work for us these days. We're polishing and removing annoyances. As you may have heard ;) we released a big content update on Steam and produced a trailer to show what's new since we first launched on Steam Early Access: The past weeks was defined by polishing work. Look at Julian's list of smaller and bigger things we worked on. NEW DEV DIARY SCHEDULE: We'll release a dev diary every 2 weeks from now on. We need all the resources to ship Son of Nor :) [VIDEO]http:[/VIDEO]
  18. cpolus

    Son of Nor

    HUGE Community Content Update out today on Steam Early Access!   We have launched the second major update to Son of Nor. Watch our trailer that shows everything that's new since we first launched on Steam Early Access!   Wanna help? We'd extremely appreciate you retweeting our announcement to get the word out: https://twitter.com/sasGames/status/532853002487754752   [VIDEO]http:[/VIDEO]   Several level overworks and community feedback integration - As per community request the abilities of the player to fight in close-combat situations has been improved so the entire combat feels more polished and smooth. More sidequests in several levels. Level: Taro A - A city frozen in time by a powerful spell, haunted by lots of ghosts and interesting puzzle situations to solve. Level: Taro B - Players encounter the most powerful female mage in the game “Orare”. Level: Future Edge - The level is set during a big invasion of the human hometown, which players desperately try to defend. At that point, players already have all the powers (wind, fire and essence) and are as powerful as they can be! New Customization Option: Vanity Items (connected to collectibles) - Players can now receive decorational items that do not influence gameplay, such as bracelets, pouches, shoulder gear and the like. Proving Grounds Update - Collectibles now unlock the ability to spawn enemies in the proving grounds! emotiv EPOC support implemented
  19. cpolus

    Son of Nor

    Hmm, a bid sad we didn't get more answers how you guys would like the dev diaries to continue. But thanks TheChubu for providing some insight. I'll take it to the team.  I'll ask again anyway: If you'd watch a dev diary regularly, what should it contain? Meanwhile, here's our latest one. We're going behind the scenes again to show how cutscenes are made.   In our "behind the scenes" series we take a deeper look at how cutscenes are made in Son of Nor. We programmed our own tool for creating cutscenes. See how it works and how Ricardo's daily routine looks like when he has cutscene tasks assigned by our producer Alex. [VIDEO]http:[/VIDEO]
  20. cpolus

    Son of Nor

    I think we hit a point with the Dev Diaries where we have to change something in order to make the Dev Diaries interesting again to a larger crowd. We're currently constantly losing viewers on YouTube, telling us that our current Dev Diary format isn't interesting enough anymore.   I'd really like to ask you what you think.   Why do you think about the current dev diary content? Why could it be that we lose viewers? Isn't it interesting anymore? Did we show parts of the game for too long, so it just did get boring? What do you think would be a great dev diary then? What content would you be interested in that you think a lot of other devs or gamers would be too? Should we direct the dev diary at developers or gamers? Should we continue showing the progress or focus on more general themes like "how to make a game". How our process looks like, what roles we have and what people do what kind of work. Game design questions, programming tips... Showing more what we learned, soft skills, working in a distributed team... Other ideas? Thanks for any input. We're all learning here and I think discussing some marketing is important for all of us.
  21. cpolus

    Son of Nor

    Butt-watching's over :) Sorry. It was fun while it lasted! Try and play 4 new game jam games made in 24 hours and look deeper into our daily routines. This week: Making the dev diary and our regular testing sessions. And since some people could only talk about the huge butt outside the Radir, we now gave the Horastes statue some clothes! CALLING FOR REVIEWS: If you are playing and enjoying Son of Nor, please write a review of our game in the Son of Nor Steam Store Page, we would appreciate it very much! http://store.steampowered.com/app/264000   [VIDEO]http:[/VIDEO]
  22. cpolus

    Son of Nor

    Have an inside look at our real life hack week and see some code from the pro! Our main dev Julian shows some code of how he implemented mass telekinesis. How do we manage to keep a clear line of sight? How does it work that rocks don't end up in front of each other? CALLING FOR REVIEWS: If you are playing and enjoying Son of Nor, please write a review of our game in the Son of Nor Steam Store Page, we would appreciate it very much! http://store.steampowered.com/app/264000   [VIDEO]http:[/VIDEO]
  23. cpolus

    Son of Nor

    We show you how we are giving more life to the world of Noshrac. We also take a look at TRI in our Indie Corner! We are starting to implement the animal system which will spawn random animals in the environment to give more life to the world and create more immersion. As always we are polishing our work, this time we show how we are fixing the animations that cause overlapping of clothing with the bodies of playable characters. CALLING FOR REVIEWS: If you are playing and enjoying Son of Nor, please write a review of our game in the Son of Nor Steam Community Hub, we would appreciate it very much! Indie Corner: We take a look at TRI: Of Friendship and Madness. Pretty awesome game! Get into the discussion and join our forum: http://forum.sonofnor.com   [VIDEO]http:[/VIDEO]
  24. cpolus

    Son of Nor

    Take one of the closest looks into the development of Son of Nor! On popular demand, we're showing our development process, daily routine and the tools we use to collaborate despite living on different continents. THIS is how we develop Son of Nor. You'll see in this video that we're working on Oculus and emotic EPOC integration. Briefly. To all people waiting for that: We're on it :) Yeah! Son of Nor is now available as Steam Early Access version. Thank you for supporting us: http://store.steampowered.com/app/264000/ [VIDEO]http:[/VIDEO]
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