Jump to content
  • Advertisement

SeanO'Brien

Member
  • Content Count

    20
  • Joined

  • Last visited

Community Reputation

132 Neutral

About SeanO'Brien

  • Rank
    Member
  1. SeanO'Brien

    Canadian

    Thanks for that.    I'm hoping to find a job where the company will sponsor me to stay if I'm honest. 
  2. SeanO'Brien

    Canadian

    I'm about to embark on an attempt to find permanent work in canada via a years working visa holiday. I've been working for just shy of 2 years as a programmer in Scotland and I've a good idea of what to expect (at times) when it comes to programming job interviews over here.    Usually a short phone call, followed by a test I do at home where if I pass or fail, they'll decide if I get a face to face interview.    I was wondering what if any canadian game devs / professional programmers could give me some insight into what I should expect when I start applying for programming jobs (games and more traditional programming)  across the pond. 
  3. SeanO'Brien

    The gaming industry, advice!

    Toms post there reads like a girl your trying to chat up just politely answering enough of your questions just to be nice, but leaving you under no illusion of that your getting nothing from her. OP is 14 man, elaborate on your answers a bit more than just 'yes' and 'not very.'    On topic:   One thing you need to remember here, and is key to any role you find yourself in, is that you have to love it. You have to love to code. You have to love to draw. You have to love game design etc. It's what your going to be doing for, perhaps, the rest of your life and this industry evolves at a rapid pace so you need to be able to keep up and learning new things quickly (but that comes with experience).    Honestly, don't put too much faith into a degree. Whilst yes they might be useful, a lot of employers want to see how skilled you are in your respective area. Who cares if you got a 1st class degree from a swanky university. Any employer worth their salt will still offer you an interview as long as you have passion and can show case some of your work. When I was at uni I learned more doing projects in my spare time than the classes I did at uni. Partly as I was doing things I was interested in and partly as I'm not the best in those sorts of learning environments (classes / lectures etc).   I'm not saying you shouldn't go, but I am saying don't worry too much about it.   Another key concept is networking. Try and get your face known in your local game dev scene. I know a lot of indie companies and friends who have hired people / got work purely because they knew someone who knew someone. So keep your people skills up.    Finally, for your own game, pick up the free copy of Unity and use C#. I use both professionally and you can do anything you want with it, including non game related subjects. The website also offers some of the best documentation and tutorials i've ever seen in relation to code and game development. 
  4. SeanO'Brien

    Learning C++ 11

    I last touched upon C++ a few years ago and since then most of my professional work has been in C#. As I'm looking to move country and gain a new career I'm wanting to freshen up my C++ knowledge and skillset.   Can someone recommend the best place on the web, or a book, that I may be able to learn the new C++ standards that have been put in place since I last used it?
  5. Hey man   Thanks for the response. Lots of useful info there.   I should have pointed out that I'm coming over from the UK, that I have a degree and that I've around 18 months professional programming experience under my belt. And this ranges from a vast variety of projects that I've worked on in the two companies I've worked for. I'm also in my late 20s which I'm hoping will count for something.   I'll look into the areas / companies you've mentioned and do some research. Any more help and information is always appreciated. 
  6. Conditional visa acceptance just came through. It's like I don't care what happens for the rest of the day.
  7. I'm about to move over to Canada in the hopes of finding a job so I can live there in a permanent basis. I know Canada has quite a good game dev scene but I have no idea where most of it is located. I'm going to be spending the first little while living in the Alberta region before I move on. Could someone please tell me where a lot of game dev companies are based in Canada?    Doesn't have to anything AAA.    A lot of my experience is in Unity as well, what is the job situation for Unity experience like over there?    Right now I'm in the process of updating my portfolio website and putting up some new examples of my work. If anyone could help me out, I'd appreciate it. 
  8. SeanO'Brien

    About to go Freelance

    Hey guys   I'm about to do something I've contemplated for a long time and become a freelance programmer. I was wondering, have any of you ever left you job to do this? If so, what advice could you impart on a programmer about to do the same thing? Any lessons learnt the hard way you'd care to tell me about so I can do my best avoid them?   I'll be honest, doing this is scaring the hell out of me but it's something I need to do. So please, any comments about "don't do it" or something similar to those lines; keep to yourself. Unless you have good reasons backing that up.
  9. SeanO'Brien

    CV / Resume Review

    Thank you again. Your feedback is really appreciated.   Also, re showing the demos. I do have a website that show cases these games in video format as well as a couple of smaller demos I made but didn't put on my CV due to not wanting to turn this 2 page document into 5 pages. Then no one would read it. I was planning on adding a link to my webpage on my CV and also in the cover letter.     My website is located at the following address should you wish to view:  http://tameyourmonster.wordpress.com/   Don't worry. I am fully prepared to answer this question. Thank you for the heads up.          Also, my cv with more amendments thanks to your recommendations:   Sorry for any blatant typos. I've drafted this in open office and its typo catcher isn't very good. Before I send it off anywhere I'm going to format the whole thing in Microsoft word. 
  10. SeanO'Brien

    CV / Resume Review

    Thank you for that.    Brutal, but helpful. Following your advice I've reworked the content of my CV and have this. Has it improved any?    
  11. SeanO'Brien

    CV / Resume Review

    HI there   I was wondering if some people could be kind enough to review the content of my CV. I've yet to decide upon the layout just yet, as I want to focus on what I have to say first.    Please, feel free to rip it apart and make suggestions on any improvements I could / should make.     
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!