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About jfalstaff

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  1. jfalstaff

    Designing a Robust Input Handling System for Games

    Have you found a way to unify pulling and callbacks? I'm working on an input conversion subsystem to handle joystick/pedal input as well as keyboard and mouse, but be able to make the mouse act like a simple js should a real js not be available. This is going to take some time to think on and was hoping to get some advice/tips.
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