MarcPope

Members
  • Content count

    11
  • Joined

  • Last visited

Community Reputation

99 Neutral

About MarcPope

  • Rank
    Member
  1. Work-for-hire & employee licensing

    [quote name='Tom Sloper' timestamp='1322512219' post='4888567'] Blindsum, I think a good research track for you would be to read the postmortems of some licensed IP games; Batman, Spiderman, etc. Gamasutra has a lot of postmortems to check out. [/quote] Cheers for that, I am going very deep into this guys and this forum is a very small percentage of my entire research material. in fact it is no percentage of my research material because it can't be presented as research - you see? Anyway, back to my essay.
  2. Work-for-hire & employee licensing

    Tom, your use of the words "school" and "homework" are hilarious. Frob, thank you very much for taking the time. With regard to Tom's comments - this is an academic paper and as such I cannot just copy what you have said. I have to gather information, structure information and prove information. I'm very grateful that I've now got an insight into "what information to research and gather". Tom seems to think that you're writing it for me
  3. MP3 Licensing

    Interesting topic from a sound guy's perspective. I'm involved in a project at the moment whereby we are using Unity Engine and we are allowed to use 5,000 mp3s before requiring a license - even with the free version of Unity. Interestingly though we can only use one compressed file at a time, strange limitation. With the ability to use 5,000 I will only use one in the end - the background music lol
  4. [quote name='Tom Sloper' timestamp='1322419737' post='4888165'] This feels uncomfortably close to "helping somebody do his homework," so I'm bowing out of the discussion. [/quote] LOL what a cute way to put it. Mate, this is academic research. I have to reference all my sources and I can't reference a forum. This is prodding a cow to see if it moves: if it moves I have to take it the rest of the journey, if it doesn't I leave well enough alone and try another cow ;) I currently have 6 pages of research to compile and break down into a comprehensive study of media law surrounding the scenario and question posed to me. I understand you're scared to reply for fear of doing it for me so maybe it's wise if you "bow out" as you say ;) If you think "assuming" an answer to a single question is taking me any great journey, think again.
  5. Work-for-hire & employee licensing

    [quote name='Tom Sloper' timestamp='1322417644' post='4888156'] You need to get your employer to secure the license. Do not do it yourself without a clear understanding between all three parties (your employer and the licensor and you all need to understand what the license is for and who the license is between). [/quote] Cheers mate. Do you know of anywhere I can research that further for reference purposes? It's very hard to search on google.
  6. [quote name='Tom Sloper' timestamp='1322416356' post='4888146'] Surely in order to do whatever, parties A or B are permitted to share information with any potential collaborators or partners? [/quote] I put a question mark at the end of your sentence for you because the word "surely" prevents it from being a statement, and, you've just repeated my question back to me lol I've found an answer to this question but I can't post my exact response here because I could be accused of plagiarising were my lecturer to do a google search. Basically, written permission should be requested from the Discloser, or, there should be a "need to know" clause in the NDA.
  7. Ok, say I am an employee bound by a work-for-hire agreement, and during the course of my work I need to acquire a license from a third party for copyrighted material - is the license considered work for hire and as such transferred to the employer?
  8. Approaching Music Rights Holders

    The song title belongs to the public domain and cannot be copyrighted - you can not be sued for using the title as your company name. If you wish to use an excerpt from the song for a promotional video I would recommend that you get in touch with PRS in the UK - who are the company responsible for collecting royalties for public performance of a copyrighted work.
  9. [quote name='Tom Sloper' timestamp='1322326696' post='4887913'] Most NDAs are generic. One simply fills in the names of the parties and a name for the subject matter being discussed. I assume you can get hold of a generic NDA and fill in those specifics. Or do you need a generic NDA to start with? BTW, you posted this topic twice. I deleted the other one (the one with the more generic title). [/quote] Oops, my computer went offline during the first posting. I didn't think it posted. My problem is that I want to peer into every crevice and my first thought is this, "how do I approach copyright holders to license their work without breaching an NDA?". Surely there is a clause allowing disclosure to copyright holders or does that go without saying?
  10. [size=2]Hi all, first of all, it's nice to be a part of the community. This is a difficult topic because it is secretive by the very nature of what it relates to. My own role is a sound designer and composer but I am studying media law as part of my course whereby a the hypothetical question posed to me was.................. [size=3][quote] You are part of a team employed by an independent game development company. As such you have signed a “Work for hire” contract and a non-disclosure agreement with them. Your team’s latest task is to develop a game based on the latest [b]James Bond[/b] film “Close to the void”. The game will be made available, exclusively, for the [b]Xbox 360 [/b]console. The game content will reference the James Bond character and the plot of the film. In addition the theme song “Nothing” by [b]Adel[/b] and [b]Jay-Z[/b] will be incorporated into the game. [/quote][/size] [font=Times New Roman][size=3]Your thoughts are appreciated but not required. What I am looking for is an example of a non-disclosure agreement that relates to this type of scenario - movie/book/character to game - so that I can read it thoroughly for my research and so that I can untangle the web that surrounds the many other agreements related to such a project. [/size][/font][/size]
  11. Hi all, first of all, it's nice to be a part of the community. This is a difficult topic because it is secretive by the very nature of what it relates to. My own role is a sound designer and composer but I am studying media law as part of my course whereby a the hypothetical question posed to me was.................. [size=3][quote] Youare part of a team employed by an independent game development company. As suchyou have signed a “Work for hire” contract and a non-disclosure agreement withthem. Your team’s latest task is to develop a game based on the latest [b]James Bond[/b] film “Close to the void”.The game will be made available, exclusively, for the [b]Xbox 360 [/b]console. The game content will reference the James Bond characterand the plot of the film. In addition the theme song “Nothing” by [b]Adel[/b] and [b]Jay-Z[/b] will be incorporated into the game. [/quote][/size] [font="'Times New Roman"][size="3"] [/size][/font] [font="'Times New Roman"][size="3"]Your thoughts are appreciated but not required. What I am looking for is an example of a non-disclosure agreement that relates to this type of scenario so that I can read it thoroughly for my research and so that I can untangle the web that surrounds the many other agreements related to such a project. [/size][/font]