EdmundM

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About EdmundM

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  1. I have some experience with chess programming, but less with connect-4. For chess extensions and reductions help a lot. Maybe you could try Late Move Reductions (LMR) - after n searched moves at a certain position, reduce the remaining moves by one ply. No idea whether null-move reductions would work for connect-4. Quiscence search. Between normal search and Evaluation add another search that only considers tactical moves. Futility Pruning/Razoring. If 1 ply away from the leaf node and you have searched all moves with potential of pushing the score above alpha, prune the remaining ones. Improving PV-nodes move ordering through a separate PV-Hashtable. This hashtable could hold information about the quality (# treesize, beta-cuts/treesize, or similar) of each individual move.
  2. [C++]Youtube Series

    I agree with the second poster that it is not advisable to learn by studying other peoples source code. Anyway. If you want to find sourcecode for a particular application, open source platforms are often a good place to go to. [url="https://github.com/search?type=Repositories&language=C%2B%2B&q=pong&repo=&langOverride=&start_value=1&x=12&y=16"]https://github.com/search?type=Repositories&language=C%2B%2B&q=pong&repo=&langOverride=&start_value=1&x=12&y=16[/url]
  3. Game Menu

    This very much depends on the scope of the project. Clear reasons for taking the dynamic approach are: [list][*]allowing the user to customize the menu[*]adding support for multiple languages[/list]
  4. WANTED : Game Coder!

    There is a separate sub-forum called "Help-Wanted". Better go there to find a new team. And also it doesn't help being so secretive about the project.
  5. C# n00bie question

    Editing the style of the messagebox is more difficult. Working with the clipboard is easy: [url="http://msdn.microsoft.com/en-us/library/system.windows.forms.clipboard.aspx"]http://msdn.microsoft.com/en-us/library/system.windows.forms.clipboard.aspx[/url]
  6. How to know if my PC is being monitored?

    The tool hijackthis generates a good log file of all the stuff going on. Then googling the unknown processes and services lets you find out pretty quickly whether there are any threats.
  7. 32 vs 64 bit

    I totally agree with adam on the alignment-issues of structures containing pointers. I once had a structure that was 128 byte on 32 bit and 136 byte on 64 bit just because of a single pointer that used up 8 byte instead of 4 byte in 64 bit. Calculating the n-th element was significantly faster under 32bit until I rearranged the variables in the struct. Additionally, in the beginning when I switched from 32 bit to 64 bit I had some bugs with the printf function. Depending on whether you use linux or windows you will need some new constants to refer to 64bit variables in the generated string.
  8. I have seen an addon for visual studio once, which would do the job. It was used to edit a resource-file that holds the file-data automatically on every build.
  9. Program cant use UINT32

    [code]#ifdef WINDOWS #define U32 unsigned __int32 #else #include <inttypes.h> #define U32 uint32_t #endif[/code]