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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.


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  1. Very nice! I sadly couldn't do a 1 game a month... Way to much going on to commit myself to any projects outside of work. If you do indeed try 1 game a month, please post your progress! Maybe try it with Android to get experience with smaller games?
  2. Wish I could offer some advice, but I've never used Chrome before.
  3. Awesome!!
  4. Nice!!!
  5. Impressed as always!
  6. Looking good!
  7. You did a superb job in developing the game!
  8. Looking good!
  9. Hello Severin! I enjoyed the game a lot! Very interesting concept! I love defense games like this, but never played one like the one you made. Great job!
  10. Thankfully all the EXP and STATS are completed. Once you level up you have the option of selecting which stat to improve by hitting the appropriate shortcut key. I was considering having mouse control, but sadly it would throw the rest of the game off as there is only keyboard input. You can also reset your stats if you wish to make changes before confirming your applied selection. Task 10 will work on some new graphics to polish things up! I'm looking at release a video in two weeks, might take longer if other projects interfere. I'll be working on improving the look of each individual screen, plus a few other things! Stay tuned!
  11. Sorry, I have not. I will try it some time tomorrow! Hope you had a good Christmas!
  12. Rated!
  13. Both links lead to the same place. I will rate you tomorrow.
  14. Let us know when you get a page for kickstarter up.
  15. I would like to see the classic black theme as well! I would also like to see something which show cases upcoming indie games from people who use the site here. I know there is an image of the day, but maybe a project of the week? EDIT: I'm not referring to a journal entry, as I know this exists already.