I created my first mobile game called ShapeStar to iOS about one year ago. Now I finally got ready the Windows Phone version and it is released on the Windows Phone Marketplace.
ShapeStar gameplay video:
Windows Phone version can be found at http://www.windowsphone.com/s?appid=b8e7cbc5-3541-4907-a7b4-cd31d3e30d3d (contains trial feature)
Full version for iOS can be found at http://itunes.apple.com/fi/app/shapestar/id520915898?mt=8&uo=4
And lite version for iOS can be found at https://itunes.apple.com/fi/app/shapestar-lite/id577912831?mt=8
ShapeStar is a game where you need good eyes and a fast finger. The main goal of the game is simple; move different types of blocks to the correct slots. However, it is not that easy because you must avoid mean guns and beams, which can behave in different ways. Every fault increases your time. Perhaps power-ups will bring you closer to the five stars…
Can you beat the clock?
• Fast-paced action?
• 60 challenging levels?
• Beams and guns with different variations?
• 5 different power-ups?
• Beautiful and colorful graphics
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