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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Cartoonscott

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  1. Hello I've made some assets that might be of interest to you for the marketplace. I have made two 2D cartoon actor models, a man and a Knight. They are provided as a Flash, Illustrator, EPS or even as a Photoshop layered file (man only). Someone with limited art skills could buy the character and with minimal art program ability, customize the actor to suit their game.  Everything is layered, the hands, arms, eyeballs, eye pupils, eyebrows, side of hair, back of hair, fringe, or in order so that the character can be animated in lots of ways. Instead of me making a few set sprites, this model could be used to create the sprite actions that the programmer specifically needs and if they use flash, illustrator, or another vector based program, they could customize the character with ease, to make it more unique to their project.   If these items sell well I will upload extension packs, with more hair, weapons, props, body types, noses, head shapes, etc.    
  2. Yeah, its a bit crap how others could resell, but as the original designer, could you not (if you wanted to, probably not worth the hassle) threaten legal action? Anyway, that aside, I'm going to make it next next week primarily as a portfolio piece to use as sample art but if I've got it, I might as well see if I can sell it as stock assets online if possible.
  3. Hello   Is there a site like Turbosquid for 2D artists? On Monday I am going to spend a day creating animation sprites for a 2D male character. I will create walk cycles, run, jump, attack, attacked, shoot etc etc. I aim to make it in a way so that the character could be easily altered by programmers who could use photoshop to customize for their own game. I could also provide the flash file so that it would a whole lot easier to edit colours and render out the png sprites, than colouring each png frame on photoshop. Anyway, this is just a test run, if nothing comes of it, it should still make for a nice portfolio piece but my question is, where could I put them up online for sale?   Here are a couple of samples of my work, to show that I am looking to creating some good artwork      
  4. Hello I would like to break into the gaming industry, specifically online and mobile gaming. Presently I create cartoon designs and animations for small businesses all around the world, though I have also done some animation work for television commercials. How is the best way to get involved? Should I find directories of game companies and contact them directly or do you use recruitment agencies to find new game artists for you? Here are some examples of my work, which are all vector based [img]http://a5.sphotos.ak.fbcdn.net/hphotos-ak-ash4/s720x720/402978_299032673467820_160169284020827_727729_1750954409_n.jpg[/img] [img]http://a8.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s720x720/294632_258194494218305_160169284020827_634872_329915997_n.jpg[/IMG][/img] [img]http://a2.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s720x720/318574_258193077551780_160169284020827_634867_1808337347_n.jpg[/img] [img]http://a3.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s720x720/307150_266076943430060_160169284020827_655426_1908922605_n.jpg[/img] [img]http://a8.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s720x720/405859_299937753377312_160169284020827_729303_1123284306_n.jpg[/img] [img]http://a2.sphotos.ak.fbcdn.net/hphotos-ak-ash4/s720x720/381258_300664813304606_160169284020827_730937_1521354403_n.jpg[/img] [img]http://a5.sphotos.ak.fbcdn.net/hphotos-ak-snc6/227806_200522573318831_160169284020827_452521_7135293_n.jpg[/img] [img]http://a7.sphotos.ak.fbcdn.net/hphotos-ak-ash2/179871_178974862140269_160169284020827_338419_827208_n.jpg[/img] [img]http://a4.sphotos.ak.fbcdn.net/hphotos-ak-ash4/230586_200085750029180_160169284020827_450219_5249015_n.jpg[/img]