• Advertisement

xdc

Member
  • Content count

    10
  • Joined

  • Last visited

Community Reputation

113 Neutral

About xdc

  • Rank
    Member
  1. KhanA exercises

    is the completion of all khan exercises ( [url="http://i46.tinypic.com/2cp5lqr.jpg"]http://i46.tinypic.com/2cp5lqr.jpg[/url] ) a good enough indicator that i know linear algebra, triginometry, geometry, etc enough for 3d game programming? do the exercises not cover what is done in the videos? im planning on reading (Mathematics for 3D Game Programming and Computer Graphics) and or (3D Math Primer for Graphics and Game Development) both around 500 pages afterwords. also reading a discrete mathematics book around 900 pages khan exercises + 3d books + discrete math, for game programming = a good plan ?
  2. linux ncurses

    so the kernel has console fuctions like, setconsolecursorposition, etc? i dont want to learn any libraries,wraps,etc, i want to be able to develop them. I was originially learning win32, but it isnt open source
  3. what is underneath ncurses? what is the 'win32' eqivalent in linux? i want to program at the OS level in linux any help, thanks
  4. the thing is, C is considered today a low level language, but when it was released it was a high level language. compared to C# or Java, you can say its low level, but C# & Java are just a higher abstract layer same goes for win32, today it is considered systems programming, but when it was released it was just an API ontop of windows NT, etc eventually C# & Java will probably be considered low level, they are just layers ontop of other languages, etc like C is ontop of assembly, and Java in ontop of C. OOP was created to make programming easier(thinking in objects), etc just remember the layers you are ontop of when u program
  5. depends. what was it written in? c, assembly? win32, or some other low level API? C# & Java are on higher levels, but their problem is that the layers cause you to learn less and remember more, imo
  6. how do I store variables/data in a file, that can be read later, for example a save file for a game I can create, write, read from files using c,c++ & win32 but cant find how I would simulate a config/save file
  7. I've learned C most of C++, some algorithms/Data structures, etc started learning win32 console systems programming, but been discouraged as i wont be able to look at the inner workings like I could with linux. I want to stick to a lower level, so im avoiding api wrappers like MFC, qt, etc quote from john.c "In fact, I think it would be an interesting environment for beginning programmers to learn on. I started programming on an Apple II a long time ago, when you could just do an “hgr” and start drawing to the screen, which was rewarding. [i]For years, I’ve had misgivings about people learning programming[/i] on [b]Win32[/b] ([b]unix[/b] / X would be even worse), where it takes a lot of [b]arcane crap[/b] just to get to the point of drawing something on the screen and responding to input. I assume most beginners wind up with a lot of block copied code that they don’t really understand." I want to evenutally learn both win32, and linux. Should I learn something else before diving in? Would learning assembly first help? should i just say fuq it and continue with win32? any help appreciated
  8. good code to read

    When I find a good chess engine the code is always cluttered with the GUI, etc its using, I just want to look at pure c++ code (console, ascii text) I'm preferably looking for code that's for a chess game(with/or without AI), and a text RPG game XoaX has a few samples of a chess and rpg text game but its not enough
  9. edit figured out how to startup a program without booting windows
  • Advertisement