MattProductions

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About MattProductions

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  1. IDE most comparable to VS

    Thanks guys, but now another question. What is the difference between Java SE/FX/EE/ME/... I have to choose a version of Netbeans to download What's the best one for game development?
  2. IDE most comparable to VS

    And just another question. What is the difference between Java SE/FX/EE/ME/... I have to choose a version of Netbeans to download What's the best one for game development? Thanks again!
  3. IDE most comparable to VS

    Thanks guys, keep them coming. I'll definitely check Netbeans out. I already tried Eclipse, but I was overwhelmed with all options they gave me, just to create a project (I chickened out...) Moar IDE's, moar thanks!
  4. IDE most comparable to VS

    Hi guys! I have a solid basis in programming and I'm learning Java at the moment. I also know C++, VB.net, etc... My IDE has always been Visual studio (2008-2010-2012), but that doesnt support Java. What IDE do you guys suggest that is similar to VS (I'll use it for some simple games). I have used the search option, but most topics were 11-4 years old [img]http://public.gamedev.net//public/style_emoticons/default/tongue.png[/img] Thanks!
  5. Wasn't c++ support announced for XNA

    That is pretty usefull. Thanks for clearing everything up!
  6. Wasn't c++ support announced for XNA

    Ow, like that. So you will be able to use XNA (C#) but also native c++. Now it makes more sense now.
  7. Wasn't c++ support announced for XNA

    So I was actually right or not? Is it only for app and/or games? Would be awesome if you guys helped me out on this one.
  8. Wasn't c++ support announced for XNA

    [quote name='Promit' timestamp='1340912385' post='4953744'] You may have misunderstood the WinPhone announcement. Basically, C++ is a viable language for WinPhone 8, whereas games/graphics were required to use XNA in WinPhone 7(.5). [/quote] Oww, that could be it. I'm going to look deeper into that
  9. Wasn't c++ support announced for XNA

    Thanks guys! I think I've misread something somewhere. Anyway, thanks for your info!
  10. Hi guys! This might be a dumb question, so be prepared. A few weeks ago, I think I read some stuff about microsoft announcing xna for c++. But now I can't find any information on the subject online. Am I that mistaken or is it indeed coming (VS 2012?). Let me know!
  11. How to code a swinging movement

    I used SimonForsman's solution. It was the easiest one the implement (just for a prototype). Thanks!
  12. How to code a swinging movement

    Hurray! Thanks to you guys, it works now!
  13. Hi guys! I have to built a small prototype of a concept my team came up with. I'm having some issues on letting to spider swing it's web. So how can I code a swinging movement of a spider with a web attached to a fixed point? It has to swing a few times, before losing it's velocity and then hanging still. This may sound a bit confusing, but this "drawing" should make it clear. [img]http://i50.tinypic.com/2qx0oli.jpg[/img] Many thanks in advance! (This would have been better in the Math & Physics forum...)
  14. 2D - Make enemy aim at hero

    Thanks dudes. I was thinking the same thing as Reloadead, so I'll try that. The soldier doesn't have to shoot in the exact direction of the hero. It just has to shoot (like the bitmap shows, in 1 direction per bitmap).