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berickcook

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Everything posted by berickcook

  1. RT @GizmoSDK: Congrats :D But please, give her a chance for a normal life, too XD || Oh alright, I suppose. *pout*
  2. Mind = Blown of the day: http://t.co/9PwzHHRV "Billions of Habitable Earths"
  3. Also, I released a new level called "The Loading Dock" that picks up where the demo level leaves off.
  4. Also, I'm working on adding some gradient to the FOV "Shadow" in #Dread. Early test conclusion: Not quite right yet http://t.co/R3o4hpji
  5. I uploaded a @YouTube video http://t.co/IOyNPetb RDF Live Stream Episode 13 - Fixing, Copying, Programming, a
  6. I uploaded a @YouTube video http://t.co/alZHh1cx Dread 7 Seg Display - A tribute to RDF
  7. Sent out an optional update for #Dread today. Fixed a bug, added fullscreen/windowed toggle, and a "Check for updates" option
  8. The next version of #Dread is now available! A little later than I hoped, but a lot more stable! http://t.co/TbJL3mqz
  9. The next build of Dread is on track for release this Friday!
  10. Not only did I grab 2 booths at #OPN5, but they're right next to each other. Whatever I did to get that kind of karma was totally worth it
  11. Really enjoying the game dev section of #stackexchange. http://t.co/tmjPWWHq So many people after my own heart!
  12. And now that it is 1am, he is wondering why he is talking to himself in 3rd person
  13. So expect to see a significant leap in graphic and sound quality in the coming months!
  14. Got the footage, and the camera didn't fall off the hood. Mission accomplished!
  15. FYI, for anyone that watches my RDF Livestreams, I will not be doing one this week due to having a film shoot.
  16. Drawing up some placeholder menu options for the #Dread pause screen. Hopefully they don't make anyone's eyes bleed
  17. Big thanks to @cpriestman for the #Dread article on The Indie Gaming Mag! http://t.co/9OmqModq
  18. By the way, I've changed avatars @0xabad1dea!
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