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About DavianBlack

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  1. Just an update on my Voxel Roguelike. http://bigbadwofl.blogspot.com/2012/03/new-post-coming-soon.html New Features Item Models in Tooltips Mana Fountains Mana Potions Staves and Daggers New decorative models for Cave Theme
  2. http://bigbadwofl.blogspot.com/ For the next few days, I'll be busy implementing a local shader for use with certain dungeon themes (caves). This shader will take the location and occlusion of light sources such as lamps and torches into account. Ultimately, I want some light sources to flicker a bit as I think that'll give the dungeon a much more detailed look and feel overall. Check the link above to see what I have so far (after about half an hour of messing around with the shader). You can also see the new info box at the bottom left which is now scrollable. No more missing messages!
  3. For the past 3 months, I've been working on a voxel roguelike tentatively called Voxel Heroes. The alpha version was released last week and got some good feedback. During the week I fixed the bugs that were picked up and implemented a few new features. I keep track of my progress on my devblog which you can see here: http://bigbadwofl.blogspot.com/ You can read the latest release notes here: http://bigbadwofl.blogspot.com/p/release-notes.html and also view a list of new features I plan on implementing further down the line here: http://bigbadwofl.blogspot.com/2012/03/alpha-aftermath.html#comment-form
  4. Hi there, I would like to post some information, screenshots and a download link to the game I've been working on these past few months. In which forum would I do so? Is there some other place I should be doing it? Thank you for your time.
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