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About Poppit

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  1. SDL Help

    Thank you for your help. It worked
  2. SDL Help

    Hello, I am learning SDL atm and trying to make a very basic graphics engine to make a tetris clone. I have been able to fix every bug I have made except for this one: error: SDL_Surface does not name a type. [source]#ifndef GAMEEVENTS_H #define GAMEEVENTS_H #include "intergers.h" class gameEvents { private: bool gameRunning; SDL_Surface screen(); //Right here public: gameEvents(); void gameLoad(); void gameInit(); void gameInput(); void gameDraw(); void gameUpdate(); void gameClean(); bool gameState(); }; #endif GAMEEVENTS_H [/source] This little bug has had me stalled for at least 6 Hours. -.- Any help is appreciated.