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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

OptimGameStudio

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  1. Gameplay video made by a fan : [url="http://www.youtube.com/watch?v=vXWoMAfefKk"]http://www.youtube.com/watch?v=vXWoMAfefKk[/url]
  2. After much work, there's now a demo available for our first game, Tavern Of Hereos. You might have seen us post here before, I figured a demo was big enough for a new thread. The demo features the battle part of the game. It's mostly to give a feel of the game and receive suggestions from people as well as get more people interested in the project. You can find the download links on our indiedb page which is here : [url="http://www.indiedb.com/games/tavern-of-heroes"]http://www.indiedb.com/games/tavern-of-heroes[/url] If you have issues or suggestions, I will monitor this thread for replies and answer everything. [color=#000000][font=verdana, arial, helvetica, sans-serif][size=1] The awesome music is made by this talented man : [url="http://soundcloud.com/kwazekwaze"]http://soundcloud.com/kwazekwaze[/url][/size][/font][/color]
  3. [quote name='Tronic' timestamp='1332474665' post='4924512'] wow, looks interesting. [/quote] Thank you
  4. bump, no one?
  5. bump
  6. bamp
  7. Project-spamming section .. hell yea. So we're a small team of 3 from Montreal, Canada. We're working on our first indie game which is called Tavern Of Heroes. It's a point-n-click RPG where you control a complete party of heroes (typical 5-man type, 1 tank, 1 healer, 3 dps). The game is written in C++ and is cross-platform (Windows,OSX,GNU/Linux). The game is still in it's early days, we've been working on it for about 3 months but we have a couple videos that shows the gameplay and general feeling of the game, here's one : [media]http://www.youtube.com/watch?v=xbJaw1Lh4Xw[/media] We also upload our heroes on our imgur which is found here : [url="http://optimgamestudio.imgur.com/"]http://optimgamestudio.imgur.com/[/url] Here's our indiedb page, we will update it and use it as our main blog probably :[url="http://www.indiedb.com/games/tavern-of-heroes"]http://www.indiedb.c...avern-of-heroes[/url] AAAaaaaaaaaaaaaaaaaaaand the money begging part. We created an indiegogo project to allow us to continue the development as a full-time job. If we reach our goal, we'll quit our part-time jobs and focus on Tavern Of Heroes. If you can't donate but think the project is interesting, just talking about it or sharing it would be a GREAT help. Here's the link : [url="http://www.indiegogo.com/tavernofheroes"]http://www.indiegogo.../tavernofheroes[/url] Thanks a lot!