Jump to content
  • Advertisement

Semiz

Member
  • Content Count

    8
  • Joined

  • Last visited

Community Reputation

100 Neutral

About Semiz

  • Rank
    Newbie
  1. It's not a fatal decision about my career choice, It's more about what my qualifications will look like to potential employees, I've read in posts that it seems a specialized games degree may not look the best, and because my a levels are pretty much, Game Development, so i'm going to have game dev a-levels, and a game design degree. I mentioned what my BTEC was in the very first post, (Sorry if it's unclear, bad wording on my behalf then) I love what i'm doing currently, I'm just trying to figure out if what I've done so far is a bad choice for future jobs in terms of first appearance.
  2. Semiz

    Health Regeneration

    [font=arial,helvetica,sans-serif]How about using some form of remote area for health regeneration? (Like a safe room, something to be found or gave to the player for completing a task, or something similar) [/font] [font=arial,helvetica,sans-serif]This itself has a whole load of flaws to it, but throwing the idea out there anyway.[/font]
  3. I'm 18 currently, However I have been studying a range of skills under Game Development since I was 16. This course is the same as the last 2 years of high school you would get, and an equivalent to the UK's A level qualification. So I have been educated formally in a most aspects of it before I have even touched a degree. Some of the things we've looked at is Story writing, Modeling, the GDD, We've made a 2d and 3d game, We've worked in group projects, Worked to a brief and then pitched it to a guy in the industry and currently I'm doing my final year group project which will feature a 5 minute demo of a game. This year however i'm looking to do a university degree, because I've only scratched slightly above the basics, and I want to get into the advanced stuff. So pretty much now I only have a qualification in Game Development, I can only get into game specialized degrees, So the only route for me to go is the Game Design degree route. The more and more I read about QA, It would be something I would consider doing after I get all my qualifications. I would learn a lot from it either way. Thank you for your time
  4. That's my worry.... Did they look long and hard at where you got educated first before even touching your portfolio?
  5. You shouldn't worry about modeling at all unless you want to be an artist, not a designer. Even though you struggle with it, you need to know scripting/logic flow. If you don't like specifically coding, try doing some creative things with kismet in UDK. It's more graphical, so you might have an easier time with it. [/quote] I'm not too bothered with modeling..Doesn't really appeal with me, Just I know how to model average things, As I was taught a section of it in the course I've been doing, Which I guess helps with understanding the artists. And I'm totally fine with learning scripting, I find kismet actually quite fun when figuring out stuff. It's just hard lines of code, I can't really function too well with it, as for visually based things such as Gamemaker, I find a lot more easier to handle. I guess that's just the way my brain works.
  6. Generally the advice not to take a game degree is related to the fact that the overwhelming majority of them are trash compared to related degrees outside the field. That's the largest problem. Game/Level design is also a very tricky position to break into. It's not really an entry level position. I'd work on establishing the skills you need to create a game on your own or at least be helpful enough to gather a team of people with those skills around you to make a game. The latter being difficult because, to be quite honest, a lot of artists/programmers don't really want to work with a designer with no experience who's generally just telling them what to change while they're up all night working. Just make sure you bring tangible skills to the team. [/quote] I've thought about doing some sort of psychology related degree, as that's the reason why I love doing any sort of design work, I love figuring out people and how they react, as well as having artistic visions. But then, I doubt i'd into a decent degree of that subject. I have been building up my skills surrounding the game design part of it, I can model averagely, I know my way around a good selection of engines, the only thing I struggle with is code. I also read as many books as I possibly can on the theory behind it. I understand what you are saying about the rest of the team not wanting to work with someone who has any no credit, It seems i'm in a sticky situation then if I want to gain any merit.
  7. I agree with you. I'm making a demo currently now on UDK. The demo will be released then on my blog. Over the summer I'm planning to put together a small project with a few of the talented guys in my class. It just worried me whenever I read the countless suggestions about 'Don't pick this type of degree!' etc. Thank you for the response.
  8. [font=verdana,geneva,sans-serif]Hey guys, I just joined the site and hope to be an active member, but however through reading the posts I've discovered that getting a specialized qualification in Games, Isn't such a great idea.[/font] [font=verdana,geneva,sans-serif]Knowing this too late, I left school at 16 knowing exactly what I wanted to do with an unrelenting passion to do a Level 3 Extended Diploma in Creative Media studies (Game Development) in which to learn the basics and what I thought would be me getting ahead in the game (No pun intended.) The qualification is directly equivalent to A Levels, and whenever I finish this course in May, I will be getting a AAA. It's allowed me to find out what i'm good at, and it appears I have a knack for game design and level design.[/font] [font=verdana,geneva,sans-serif]But anyway, back to the point. Once I complete a degree, I will come out with a full long list of game specialized qualifications, Because now it's my only choice to really do a Game Design oriented degree as that's what my portfolio suits. So now i'm panicking at the fact of what I thought would be a great idea to build my portfolio and skills up more has just royally screwed me in the future.[/font] [font=verdana,geneva,sans-serif]Would you find my education more unsavory, Or would it be a good thing to have double whammy? I know if any potential interviewers ask why i did that course at 16, it's because I had such a passion already and knew exactly what I wanted to do. (Which is a good thing, I think (I hope) for a 16 year old.)[/font]
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!