[quote name='LainaLainnn' timestamp='1339645524' post='4949036']
So is it like you can strap bombs to bugs so that they'll blow other creatures up?
Exactly! This is one of our main features, player could use anvironment against anvironment.
We plan a lot interesting combinations, however it is undefined how many of them we could implement.
It fully depend on community, if people support us with pre-orders we will definetly make real environmental sandbox with lots of combinations.
[quote name='farcodev' timestamp='1339734178' post='4949424']
[quote name='false3d' timestamp='1337606260' post='4941902']
Some way our projects has intersect point. Our game set in space colony, as your game =).
Haha you're right [img]http://public.gamedev.net//public/style_emoticons/default/tongue.png[/img]
I also just looked at your video and it's a very cool setting.
How works the combat system, is it like Fallout 3 with a mix of realtime and VATS ?
Our combat system is in real time mode.
Also we will add some features with bullet time, to make action more contollable and dynamic!
You can see [url="http://www.youtube.com/watch?v=mm8w62PWw5E"]in our video[/url], at the end of it, where camera flies around character - this is what we want player could do in real gameplay!