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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Phlash

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About Phlash

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  1. Hey guys hows it going, we're a group of newbie programmers that are learning how to program in c++ together and we'd like for anyone who wants to learn to please come check out our website. We do however, have a set of general rules and standards in this group which are enforced sternly. Unknown Pseudo Studios is a diverse community for anyone interested in programming, right now we are PRIMARILY learning C++ and "may" in the future explore other languages. We have a set of core values here at Unknown Pseudo Studios: 1. Respect - We will not tolerate disrespect/bullying of other members. 2. Honor - We WILL NOT tolerate any discriminatory remarks including Age, Race/Ethnicity, and Country. So please mind your words if you do decide to talk about any fragile topics. 3. Teamwork - This is a great tightknit community expecting productive posts, good communication, and resulting in efficient training of C++. 4. The most important thing to have - FUN! We feel that although we all have our own individual projects/goals, it's also nice to have a community to come back to. If you are interested please check out our website here: [url="http://unknownpseudo.enjin.com/"]http://unknownpseudo.enjin.com/[/url] If you'd like to join us, please checkout this link: [url="http://unknownpseudo.enjin.com/recruitment"]http://unknownpseudo...com/recruitment[/url] P.S. You will have to register for this website if you do decide to join, it's completely free. Thanks for reading this post!
  2. Anyone looking for a community to discuss ANYTHING about C++? Please checkout our group at: unknownpseudo.enjin.com
  3. Hey paputsza, I noticed that you said you're new to C++, we've got a group that is learning C++ because we can support each other, and please check your messages for more info, anyone else that's interested can go ahead and message me
  4. BUMP Nice topic Noh, we're looking for more "new programmers" that can bring more to the table for our 2d, Topdown, Single player sprite based RPG. Have to be decent with grammar and communication (we're not grammar Nazi's but do want efficient communication), TEAM players, POSITIVE (no rotten or bad apples with us!), and PASSIONATE. Other skillsets are a plus such as: pixel artist, web design, web hosting, etc. Lastly, we're all here to learn and have fun programming Looking forward to hearin from ya
  5. Would really like to find newbie programmers like me, that can keep each other motivated. I would love a dedicated, easy to contact, and fun team to work with and get started on a project. I'm learning right now, but I'm also stressing out a little about my move going back to the states. If you feel like this is you when you read this, I want to learn with ya... but I can only meet you halfway! So please, contact me.
  6. Hi Tordin this is a really great thing you're doing! I'm also hoping that you will have time on/off to chat with me, if possible how can I contact you casually (chatting) ? Please feel free to PM me. I'm new to programming, and have been watching youtube videos by thenewboston especially in c++ , my ultimate goal is to create a top down, 2d, sprite based, jrpg style single player game for starters, and I dare to say the M-word, no... maybe incorporate networking into the game . I realize that I have a LOT of learning to do and I truly would like to make the games I think that people miss!